Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Earthmound Dweller
(primal, transmutation) The duende shrinks to the size of an ant, allowing them to enter very small tunnels within the earth such as anthills or termite mounds. Their Speed decreases to 5 feet. They can remain in this size until they end the effect by spending a single action, which has the concentrate trait. If the duende is underground and a creature hits the space they're occupying with a Strike (hitting automatically) that deals 5 damage or more, the duende is expelled from the tunnels, returns to their normal size, and takes bludgeoning damage equal to the damage from the Strike.
Ability
Fool's Gold
Circumstance: The duende is holding brown or yellow earthen objects, such as gi
Frequency: once per day
The duende makes the objects look, feel, and smell like gold trinkets of a similar size. A creature that touches or Interacts with an affected object can attempt a DC 18 Perception check to disbelieve the illusion, and a successful DC 20 check with Crafting or an appropriate Lore skill (such as Mining Lore) reveals their true nature. The effect ends if the objects are exposed to sunlight.
Ability
Occult Innate Spells
DC 18, attack +10; 3rd locate; 2nd invisibility (self only); 1st fear, phantom pain; Cantrips (1st) daze, guidance, telekinetic projectile
Offense
Melee
Circumstance: combat round (melee)
toenail cutter +10 [+6/+2] (agile, backstabber, finesse), Damage 1d6+3 slashing
Trait
Earth
Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a magical connection to that element. Planes with this trait are mostly solid, with caverns and other hollow pockets.
Trait
Fey
Creatures of the First World are called the fey.
Item
toenail cutter
Language
Gnomish
Sylvan
Undercommon
Perception
darkvision
tremorsense (imprecise) 60 feet