Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+1 status to all saves vs. magic
Ability
Abjuration
The dweomercat gains a +1 status bonus to AC.
Ability
Alter Dweomer [Reaction]
Circumstance: Trigger: The dweomercat is targeted by a spell or is within the a
(abjuration, arcane) Trigger: The dweomercat is targeted by a spell or is within the area of a spell as it is cast; Effect The dweomercat gains an effect related to the school of the triggering spell. This effect occurs before the dweomercat is affected by the triggering spell. The effect lasts for 1 minute, until the dweomercat uses this ability again, or until the dweomercat Dismisses the effect, whichever comes first.
Ability
Arcane Innate Spells
DC 26; 4th dimension door (×3), dispel magic (at will), globe of invulnerability; Constant (4th) detect magic
Ability
Conjuration
A cloud of fog appears in a 5-foot burst centered on a corner of the dweomercat's space. Anything in the cloud is concealed.
Ability
Divination
The dweomercat gains a +1 status bonus to all skill checks.
Ability
Dweomer Leap
(arcane, conjuration, teleportation) Prerequisites The dweomercat has at least one dimension door spell remaining; Effect The dweomercat casts dimension door, then can make a melee Strike against one creature adjacent to it at the end of its teleport. If the dweomercat ends its teleport adjacent to a creature under an ongoing spell effect or who cast a spell since the dweomercat's last turn, this does not expend a casting of dimension door.
Ability
Enchantment
The dweomercat gains a +1 status bonus to all saves.
Ability
Evocation
Magical feedback deals 4d6 force damage to the triggering spellcaster (DC 22 basic Reflex save).
Ability
Illusion
The dweomercat becomes invisible. This effect ends if the dweomercat uses a hostile action, in addition to the normal end conditions.
Ability
Necromancy
The dweomercat gains 10 temporary HP.
Ability
Pounce
The dweomercat Strides and makes a Strike at the end of that movement. If the dweomercat began this action hidden, it remains hidden until after this ability's Strike.
Ability
Transmutation
The dweomercat gains a +1 status bonus to all attack rolls.
Offense
Melee
Circumstance: combat round (melee)
jaws +17 [+12/+7] (magical), Damage 2d10+7 piercing plus Grab
Trait
Beast
A creature similar to an animal but with an Intelligence modifier of -3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Language
Common
Sylvan
Perception
darkvision
detect magic
scent (imprecise) 30 feet