Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Tied to the Land -
Ability
Change Shape
(polymorph, primal, transmutation)
Ability
Focus Beauty
(emotion, enchantment, incapacitation, mental, primal, visual) On a failed save, if the target was already affected by the naiad queen's beauty, the image of the queen sears into the creature's mind, allowing no further sight and effectively blinding the creature until restored via restore senses or a similar effect, or until the naiad queen chooses to remove the effect using a single action, which has the concentrate trait.
Ability
Inspiration
(emotion, enchantment, mental, primal)
Ability
Nymph's Beauty
(aura, emotion, enchantment, mental, primal, visual) 30 feet. DC 23. On a failed save, the target is stunned 1 for this turn and whenever it begins its turn within 30 feet of the naiad queen for the next 24 hours, even if it can't see her on subsequent turns.
Ability
Primal Innate Spells
DC 28; 4th tidal surge (at will); 1st charm, create water
Ability
Primal Prepared Spells
DC 28, attack +18; 4th heal, summon animal; 3rd earthbind, haste, heal; 2nd animal messenger, faerie fire, tree shape; 1st fleet step, gust of wind, negate aroma; Cantrips (4th) detect magic, guidance, light, ray of frost, stabilize
Ability
Water Healing
(concentrate, healing, necromancy, primal) While within any body of water in her domain, the naiad queen heals 28 Hit Points every 10 minutes.
Ability
Wild Empathy
The naiad can use Diplomacy to Make an Impression on and make very simple Requests of animals.
Offense
Melee
Circumstance: combat round (melee)
aqueous fist +17 [+13/+9] (agile, finesse, magical, water), Damage 2d6+6 bludgeoning
Trait
Amphibious
An amphibious creature can breathe in water and in air, even outside of its preferred environment, usually indefinitely but at least for hours. These creatures often have a swim Speed. Their bludgeoning and slashing unarmed Strikes don't take the usual -2 penalty for being underwater.
Trait
Fey
Creatures of the First World are called the fey.
Trait
Nymph
This family of beautiful fey creatures has strong ties to natural locations.
Trait
Water
Effects with the water trait either manipulate or conjure water. Those that manipulate water have no effect in an area without water. Creatures with this trait consist primarily of water or have a magical connection to the element. Planes with this trait are mostly liquid, perhaps with pockets of breathable air.
Language
Common
Elven
Sylvan
Perception
low-light vision
speak with animals
Resistance
fire 10
Weakness
cold iron 10