Actions/Abilities/Traits: (D&D 5e)
Action
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Action
Claws
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.
Action
Multiattack
The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.
Action
Spear
Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
Special
Blood Frenzy
The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Special
Limited Amphibiousness
The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Special
Shark Telepathy
The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.