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Map Recon

Choose Map
Dalian Plant
Daqing Oilfields
Dragon Valley
FuShe Pass
Gulf Of Oman
Operation Clean Sweep
Sharqi Peninsula
Songhua Stalemate
Strike At Karkand
Zatar Wetlands
Mashtuur City
Kubra Dam

Dragon Valley (USMC vs PRC)

Small Map - 16 Players

With four Capture Points, it is easy to spread your 8 troops too thinly across the field. Rather than trying to gain control over every Capture Point, focus simply on having more than your opponents do so that you can give them a ticket drain. If it looks like the enemy team has spread themselves too thinly, don't be shy about hopping into one of the helicopters available at each starting base (with a teammate) and cruising behind their front line to capture their starting base uncontested. This works especially well if you know the base is unguarded through information obtained in a UAV.

By getting behind their front line and capturing their starting base, you effectively cut them off from the use of vehicles, giving you a huge advantage. There aren't any boats on this map, so guarding the main roads is good enough to cut off any advancing troops.


Medium Map - 32 Players/Large Map - 64 Players

These maps are large and covered in vehicles. The major difference between the two is that in the large version, the USMC is tasked with attacking a PRC controlled map from their battleships. Either way, defending the bases from the host of vehicles that roam that map is going to be a tough job. When playing the larger games, it is possible for small squads to form and have their only role Both sides are going to try to have quick moving squads move from one Capture Point to the next and quickly convert them in helicopters or APCs. In these maps, you can actually defend against them. Each Capture Point is loaded with turrets, perfect for taking out entire squads that get too cocky. Wait in hiding for them to come completely in the base. They'll let their guard down when nobody attacks them. Then, jump into a turret and blast them to bits for a giant point boost. If you can successfully capture a few bases and then defend them in this manner, then victory is within your grasp.

FuShePass (PRC vs USMC)

Small Map - 16 Players

There are only three Capture Points on this map, with each team controlling one to start. That doesn't mean you should just go for the Island Capture Point that begins neutral. If you keep the bulk of your force at your starting base to man the turrets and machine guns, you should have the beginnings of a solid defense. As the enemy attempts to capture the neutral point, send a light strike force (this is what Special Forces are meant for) to sneak in behind the enemy and capture their base. This will leave them with only the Island Capture Point and no vehicles! From there, it is only a matter of loading up in the heavy tanks and APCs to mop up the stunned opponent.

Once you are in the enemy's base, don't forget to take out their UAV and Artillery structures to prevent them from mustering up an effective counterattack. If you decide to just attack the neutral base at the beginning, at least send Special Forces to destroy the bridges. This will prevent the enemy from sending a host of vehicles in to your unprotected base without at least stopping to for repairs.

Medium Map - 32 Players/Large Map - 64 Players

Each of the larger maps features a sharply divided battlefield. A river runs through the center of the map with sharp cliffs preventing easy transfers. Both the PRC and USMC are given one base that can not be captured and must attempt to take control of more than half of the remaining Capture Points.

Although the PRC start farther away from the neutral points, they have the water advantage. Boats can be driven down stream and take jumps off the dams, but the USMC can not go upstream very far before hitting a manmade wall. Use the air support to reach Capture Points faster than otherwise possible. Being able to quickly cross the river and not having to rely on the bridges allows your team to be more mobile. In fact, if you have complete air dominance, try mining and blowing up the bridges to prevent the other team from making an easy crossing.

The many rolling hills are covered in roads, perfect for driving entire squads full of vehicles down. Instead of attacking a Capture Point through the main roads, try coming up behind it and ambushing the enemy.

On to Gulf of Oman/Operation Clean Sweep...