Gehenna 5
Chaos level = Wild  (12 : 9 : 3 : 1)
Select A Habitat
First, select an environment (or keep the current one):

Then select a habitat within the environment:
Cullings

Imperial Underworld Dragon

Cannon Slime

Trash Tongue

Cave Hydra Darksea Squid Demon Frog Octophis Razor Fish

Intro

Welcome to the Valor Habitat encounter tables. If this is your first time here, this page defaulted to showing you the Desert environment, Desert habitat.
Any other time you visit this page by clicking on the island-looking icon in the top yellow ribbon, the last habitat you visited will be displayed here.
(it is currently framed in blue in the ribbon to represent that this is the page you are on)

Too much text

Yes, there's a lot of text here. Once you're comfortable to do so, you can remove all of the explanatory text on this page
by toggling the display for the settings section in the top right settings icon (looks like a checklist) and selecting "Laconic habitat pages"
You can always turn the explanatory text back on by going back to the settings and selecting "Verbose habitat pages"

The Two Navigation Rows

The top yellow ribbon contains links to other pages for this project. For an overview of these pages, click on the icon which is a blue griffon.
From most of these other pages, you can return to this page by clicking on the island-looking icon near the right end of the ribbon.

I divide environments into habitats, and all encounter tables are for a single habitat. This page is for a single habitat.

The row of 15 environmental pictures across the top of this page, directly under the yellow navigaion ribbon, are links to the pages for those environments.
As environments are collections of habitats, those pages have from 5 to 15+ habitats. Because of the calculations used to generate the encounter tables,
some of these environment pages can take a few seconds to load, so be patient whenever you click a link to an environment page.

On the environment pages, the encounter tables for the habitats are structured differently from the d1000 table on this page.
- the Environment encounter tables are broken down into two rolls: one roll to determine the frequency category, and a second roll under the table for that frequency.
Despite the different encounter table structures, both the Habitat d1000 table and the Environment pages' two-table approach incoporate the same odds-related settings you have selected.

Configure Encounter Ratios / Change Settings

Click on the settings icon on the top right of this page to expand the settings section, where you may change the odds for creatures based on their frequency.

The Habitat Section

Under the two navigation rows is a section with some habitat info and settings.

On the far left of this section is a labeled image of the currunt habitat. The image links to this habitat within the Environment page which contains this habitat.
You will want to follow this link if you want to see the two-rolls encounter table for this habitat (in contrast to the d1000 table on this page),
or if you want to see this habitat in the context of its environment (that is, on the same page with its sister habitats).
On the environment page, you will see the same image for this habitat. Clicking on the image from the environment page brings you to this habitat page.

Next to the image of the habitat is the section for switching to another habitat. The options in the dropdown for changing the environment correspond to the environment pages
linked-to in the environment links across the top of this page. Selecting an environment here changes the options available in the habitat dropdown.
Selecting a habitat in the habitat dropdown will load it onto this page.

Cullings

The Cullings section displays any cullings which are assigned to any creature for the current habitat. The cullings buttons toggle them on and off.
Click on the "Cullings" link which heads this section to learn more about cullings.

Nearly all settings are stored as cookies, so they will stay with you. Cullings are an exception. They are stored in a database,
and since this site does not yet support multiple users, somebody else toggling a culling on or off will affect anybody using this site.
I don't think that's a big deal for now. I'm just demoing the usage of the enncounter tables for now.

d1000 Encounter Table for  Gehenna 5
uncommon 0 - 26 )Boomslang 27 - 53 )Carrion Crawler 54 - 80 )Cave Scorpion 81 - 106 )Centioch 107 - 132 )Deep Drake 133 - 159 )Dossenus 160 - 185 )Drow 186 - 211 )Fungal Crawler 212 - 237 )Gangler 238 - 263 )Gruen 264 - 289 )Gump 290 - 315 )Hissing Centipede 316 - 341 )Manhandler 342 - 367 )Mimic 368 - 393 )Ochre Jelly 394 - 419 )Octophis 420 - 445 )Ooze 446 - 471 )Otyugh 472 - 498 )Quaggoth 499 - 525 )Razor Fish 526 - 551 )Shoggoth 552 - 577 )Skaven 578 - 604 )Skittermaw rare 605 - 613 )Baric 614 - 621 )Barrow Worm 622 - 630 )Basidirond 631 - 639 )Black Dragon 640 - 648 )Cannon Slime 649 - 657 )Careless Whisper 658 - 666 )Cave Hydra 667 - 675 )Cave Squig 676 - 684 )Chasm Fiend 685 - 693 )Chwidencha 694 - 702 )Darksea Squid 703 - 711 )Demon Frog 712 - 720 )Dire Corby 721 - 728 )Drider 729 - 737 )Eviscerator Beetle 738 - 746 )Fanged Slime 747 - 755 )Fire Bat 756 - 763 )Flumph 764 - 771 )Gibbering Mouther 772 - 780 )Gogiteth 781 - 789 )Grell 790 - 797 )Grue 798 - 806 )Hobgoblin 807 - 815 )Hook Horror 816 - 823 )Horakh 824 - 832 )Illithid 833 - 841 )Kroa-Kroa 842 - 850 )Masticator 851 - 858 )Mussiriad 859 - 866 )Orc 867 - 875 )Payawinthar 876 - 884 )Phantom Fungus 885 - 893 )Pigaloth 894 - 902 )Purple Worm 903 - 911 )Rukanyr 912 - 920 )Shriezyx 921 - 928 )Shuln 929 - 937 )Tonberry 938 - 946 )Umber Hulk 947 - 955 )Varkha 956 - 964 )Yaderwald very rare 965 - 967 )Achaierai 968 - 970 )Beholder 971 - 973 )Bhole 974 - 976 )Cloaker 977 - 979 )Gloura 980 - 982 )Green Dragon 983 - 985 )Imperial Underworld Dragon 986 - 987 )Mukradi 988 - 990 )Nalfeshnee 991 - 993 )Svirfneblin 994 - 996 )Trash Tongue 997 - 999 )Xorn
d1000 Spoor Table for   Gehenna 5

The usage for this table is not implemented yet, but it will be to include "spoor" as a possibility in your encounter roll. To keep things simple to begin with, the spoor would be a clue as to what "type" of creature you found spoor for ("type" in the sense of the term-of-art used in D&D: aberration, undead, animal, giant, etc...). This finding would then increase the odds of that type of creature being encountered in your next encounter roll.

The d4 Caltrops site has neat-o tables for spoor by creature type.

The table in this section is calculated with the same odds defined for the regular encounter table above.

0 - 72 )(undefined) 73 - 271 )Aberration 272 - 379 )Animal 380 - 382 )Construct 383 - 423 )Dragon 424 - 426 )Elemental 427 - 463 )Fey 464 - 484 )Fiend 485 - 566 )Humanoid 567 - 603 )Magical Beast 604 - 683 )Monstrosity 684 - 771 )Monstrous Humanoid 772 - 867 )Ooze 868 - 876 )Outsider 877 - 920 )Plant 921 - 938 )Undead 939 - 999 )Vermin

Profile for  Gehenna 5

This section is not a table to roll on for anything. It's meant to be a way to view the population of this habitat.

Creatures are grouped by type, and then sorted by size within the types.

The first image of a row represents the creature's size. Most of the bars in the size charts encompass two size categories.

The colored circle represents the creature's frequency.

Following the creature's name are the words for the creature's size and frequency.

The final column is the creature's form. This refers to the general shape and morphology of the creature. Most creatures do not have this data populated yet.

(undefined)
Achaierai
very rare
Dossenus
uncommon
Fungal Crawler
uncommon
Gibbering Mouther
rare
Phantom Fungus
rare
 
Aberration
Flumph
Small
rare
wtf?
Beholder
Medium
very rare
Grell
Medium
rare
Illithid
Medium
rare
biped
Mimic
Medium
uncommon
amorphous
Shriezyx
Medium
rare
arachnid
Carrion Crawler
Large
uncommon
polyped
Chwidencha
Large
rare
arachnid
Cloaker
Large
very rare
ray
Gogiteth
Large
rare
Grue
Large
rare
slug
Octophis
Large
uncommon
cephalopodan
Otyugh
Large
uncommon
triradial symmetry (oriented)
Payawinthar
Large
rare
insectoid myriapod
Pigaloth
Large
rare
biped
Rukanyr
Huge
rare
scorpion
 
Animal
Skittermaw
Tiny
uncommon
Razor Fish
Small
uncommon
piscean
Cave Scorpion
Medium
uncommon
arachnid
Boomslang
Large
uncommon
serpentine
 
Construct
Trash Tongue
Tiny
very rare
 
Dragon
Black Dragon
Large
rare
draconic
Deep Drake
Large
uncommon
Green Dragon
Huge
very rare
draconic
Imperial Underworld Dragon
Huge
very rare
imperial dragon
 
Elemental
Xorn
Medium
very rare
triradial symmetry
 
Fey
Gloura
Small
very rare
winged biped
Gruen
Small
uncommon
crawling insect
Mussiriad
Medium
rare
biped
 
Fiend
Chasm Fiend
Medium
rare
biped
Demon Frog
Large
rare
anuran
Nalfeshnee
Large
very rare
 
Humanoid
Svirfneblin
Small
very rare
biped
Drow
Medium
uncommon
biped
Hobgoblin
Medium
rare
biped
Orc
Medium
rare
biped
Quaggoth
Medium
uncommon
biped
Varkha
Medium
rare
biped
 
Magical Beast
Baric
Small
rare
rodent
Darksea Squid
Medium
rare
cephalopodan
Fire Bat
Medium
rare
chiropteran
Shuln
Huge
rare
quadruped
Mukradi
Gargantuan
very rare
insectoid myriapod
 
Monstrosity
Dire Corby
Medium
rare
... that walks like a man
Horakh
Medium
rare
leaping insect
Drider
Large
rare
centauroid
Gangler
Large
uncommon
Hook Horror
Large
rare
biped
Barrow Worm
Huge
rare
vermian
Cave Hydra
Huge
rare
Bhole
Gargantuan
very rare
 
Monstrous Humanoid
Kroa-Kroa
Small
rare
facultative mammal
Tonberry
Small
rare
biped
Gump
Medium
uncommon
biped
Skaven
Medium
uncommon
... that walks like a man
Yaderwald
Medium
rare
biped
Umber Hulk
Large
rare
biped
 
Ooze
Cannon Slime
rare
Fanged Slime
Small
rare
amorphous
Ooze
Medium
uncommon
amorphous
Ochre Jelly
Large
uncommon
amorphous
Shoggoth
Gargantuan
uncommon
wtf?
 
Outsider
Masticator
Large
rare
 
Plant
Manhandler
Small
uncommon
Basidirond
Medium
rare
... that walks like a man
Cave Squig
Large
rare
armless biped
 
Undead
Careless Whisper
Medium
rare
amorphous
Eviscerator Beetle
Large
rare
beetle
 
Vermin
Hissing Centipede
Large
uncommon
insectoid myriapod
Centioch
Huge
uncommon
insectoid myriapod
Purple Worm
Gargantuan
rare
vermian