Size:
Small
Type:
Aberration
Form:
crustacean
Temper:
voracious
# App:
1, 1d8 + 1, 1d10 + 10
Lair:
Diet:
you name it
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
skirmisher
Ground:
± 30 ft.
Climb/Arboreal:
± 30 ft.
Flight:
± 60 ft. (good)
Swim:
± 80 ft.
Benthic:
Burrow:
± 30 ft.
Ethereal:
Actions/Abilities/Traits: Pathfinder 1e
Special
Burrow (Ex)
A dossenus can burrow through stone (or weaker materials such as wood) as easily as dirt.
Special
Devastating Maw (Ex)
A dossenus' bite attack counts as adamantine for the purposes of overcoming DR and bypassing hardness.
Special
Hydrophobia (Ex)
A dossenus cannot swim and always fails Swim checks. If a dossenus becomes completely submerged in water, it must succeed at a DC 15 Will save on its turn each round or be paralyzed with fear until it is no longer submerged.
Special
Swarming (Ex)
Dossenuses are brutally efficient at swarming foes and often skitter atop one another in their haste to overwhelm and devour prey. Up to two dossenuses can share the same square at the same time. If two dossenuses sharing the same square attack the same foe, they are considered to be flanking that foe as if they were in two opposite squares.
Action
Feat 1
Improved CriticalB (bite)
Action
Feat 2
Weapon Focus (bite)
Action
Feat 3
Weapon SpecializationB (bite)
Action
Melee 1
bite +4 (1d6+3/19-20)
Treasure
incidental
Environments
any underground (except water)
Actions/Abilities/Traits: Pathfinder 1e