Size:
Medium
Type:
Elemental
Form:
biped
Temper:
# App:
± Wild 2d20, Lair 3d20
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
artillery
Ground:
± 30'
Climb/Arboreal:
Flight:
± 15 ft. (perfect) in chainmail
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 1e
Actions/Abilities/Traits: Pathfinder 1e
Special
1/day
create food and water, ethereal jaunt (for 1 hour)
Special
3/day
invisibility (self only), plane shift (willing targets to elemental planes, Astral Plane, or Material Plane only), speak with animals
Special
Change Size
(Sp) Twice per day, a janni can magically change a creature's size. This works just like an enlarge person or reduce person spell (the janni chooses when using the ability), except that the ability can work on the janni. A DC 13 Fortitude save negates the effect. The save DC is Charisma-based. This is the equivalent of a 2nd-level spell.
Special
Elemental Endurance (Ex)
Jann can remain on the Planes of Air, Earth, Fire, or Water for up to 48 hours at a time. Failure to return to the Material Plane before that time expires causes a janni to take 1 point of damage per additional hour spent on the elemental plane, until it dies or returns to the Material Plane.
Action
Feat 1
Combat Reflexes
Action
Feat 2
Dodge
Action
Feat 3
Improved InitiativeB
Action
Feat 4
Mobility
Action
Melee 1
scimitar +9/+4 (1d6+4/18-20)
Treasure
standard (chainmail, composite longbow [+3 Str], scimitar, other gear)
Environments
warm deserts
Actions/Abilities/Traits: Pathfinder 1e
Semi-magical descendants of djinni/human pairings with dark hair and skin, sporting powerful and attractive builds
Janni are the semi-magical descendants of djinni/human pairings. At a glance they appear to be normal humans with dark hair and skin, sporting powerful and attractive builds. They favor living in desert environs, where they have both the safety and privacy they crave. Half of all janni tribes are nomadic and move from oasis to oasis, herding their goats, horses, and camels. A janni is polite and charming, and enjoys the company of foreign travelers. They are also highly honorable, and do not take kindly to insult or injury. A janni speaks Common fluently.
A janni is an expert horseman and prefers to fight from horseback using large two-handed scimitars and longbows in combat. A janni will pursue its enemies over great distances and show little mercy to dishonorable combatants. Janni will sometimes ally with groups of desert-dwelling humans, and occasionally hire out as a mercenary.
Basic Fantasy Field Guide Omnibus