Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Antler Toss
Circumstance: The barking stag has a creature grabbed with its antler;
The barking stag tosses the grabbed creature 20 feet into the air and up to 15 feet away in a direction of its choice, dealing 3d10+12 piercing damage plus falling damage to the creature.
Ability
Arrow Vulnerability
A barking stag takes 10 additional damage from arrows (but not bolts or other ammunition).
Ability
Foil the Hunt
When it isn't injured, a barking stag benefits from Cover Tracks, regardless of its travel Speed.
Ability
Trample
Medium or smaller, hoof, DC 30
Offense
Melee
Circumstance: combat round (melee)
antler +16 [+11/+6] (grapple), Damage 3d10+12 piercing plus Grab
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn’t have an Intelligence ability modifier over –4, can’t speak languages, and can’t be trained in Intelligence-based skills.
Perception
low-light vision
Weakness
arrow vulnerability