Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Divine Innate Spells
DC 17; 2nd invisibility (×3; self only)
Ability
Pounce
The esobok Strides and then makes a Strike. If it began this action hidden, it remains hidden until after the Strike.
Ability
Spirit Touch
An esobok's Strikes affect incorporeal creatures with the effects of a ghost touch property rune and deal 1d6 negative damage to living creatures and 1d6 positive damage to undead.
Ability
Wrench Spirit
Circumstance: A creature is grabbed by the esobok's jaws;
The esobok releases the target from the Grab but wrenches its spirit free as it does so. The creature must attempt a DC 20 Will save. Creatures without souls (such as most constructs) and creatures whose bodies and souls are one (such as most celestials, fiends, and monitors) that roll a failure or critical failure on the save get a success instead. Critical Success The creature is unaffected. Success The target is stunned 1. Failure The esobok wrenches the target's soul from its body into its jaws. Mindless undead creatures of level 2 or lower are destroyed, other undead creatures are stunned for 1 round, and all other creatures are paralyzed. At the end of each of its turns, a creature paralyzed by this effect can attempt a new save to end the effect. The paralysis ends automatically if the esobok attempts a jaws Strike or speaks. Critical Failure As failure, but as long as a creature is stunned or paralyzed, it is also stupefied 2.
Offense
Melee
Circumstance: combat round (melee)
jaws +12 [+7/+2] (magical), Damage 1d10+3 piercing plus Grab and spirit touch
Trait
Monitor
Creatures that hail from or have a strong connection to the neutrally aligned planes are called monitors. Monitors can survive the basic environmental effects of planes in the Outer Sphere.
Trait
Psychopomp
A family of monitors spawned within the Boneyard to convey souls to the Outer Planes, most psychopomps are true neutral. They typically have darkvision, lifesense, and spirit touch, and they are immune to death effects.
Immunity
death effects
disease
Language
Abyssal
Celestial
Infernal
Requian
Perception
darkvision
lifesense 60 feet
scent (imprecise) 60 feet
Resistance
negative 5
poison 5