Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Change Shape
(concentrate, occult, polymorph, transmutation) The popobawa can take on the appearance of a human or a Small or Medium bat. It loses its stench aura while transformed. In human form it also loses its Strikes but can make fist Strikes that deal the same amount of bludgeoning damage as its talon Strike.
Ability
Feed on Sorrow
Frequency: once per round
Effect: The popobawa draws strength from the suffering of others. It regains 10 Hit Points for each enemy within 30 feet that has one of the following conditions, to a maximum of 40 Hit Points: confused, doomed, dying, enfeebled, fatigued, frightened, sickened, slowed, stunned, stupefied, or wounded.
Ability
Hallucinatory Haunting
Circumstance: Trigger: The popobawa moves an object with mage hand or telekinet
Trigger: The popobawa moves an object with mage hand or telekinetic haul, controls a creature with dominate, or casts animated assault; Effect The popobawa casts ghost sound or ventriloquism, with the sound originating from the target or area of the spell.
Ability
Occult Innate Spells
DC 36, attack +28; 6th animated assault, dominate; 5th clairaudience (at will), clairvoyance (at will), telekinetic haul, telekinetic maneuver, ventriloquism (at will); Cantrips (7th) ghost sound, mage hand
Ability
Shameful Loathing
(curse, emotion, enchantment, mental, occult) A creature damaged by the popobawa's jaws is overcome with shame and self-hatred and must attempt a DC 36 Will save. Success The target is unaffected. Failure The target becomes stupefied 1 until the curse is removed. Critical Failure As failure, but the target is also doomed 1.
Ability
Stench
2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.
Offense
Melee
Circumstance: combat round (melee)
jaws +30 [+25/+20], Damage 3d10+15 piercing plus 1d10 mental and shameful loathing
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Immunity
disease
sickened
stunned
Language
Common
Perception
darkvision
scent (imprecise) 60 feet