Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Consume Objects
A khefak can gain nourishment by eating objects with hardness 10 or lower. When attacking an object with its mandibles, it ignores the first 10 points of that object's Hardness.
Offense
Melee
Circumstance: combat round (melee)
mandibles +5 [+1/-3] (agile, finesse), Damage 1d6 piercing
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
darkvision
tremorsense (imprecise) 60 feet