Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Freeze Shell
ice shell +10, Damage 1d6+4 physical plus 1d4 cold The physical damage is a type that matches the new shape of the ledalusca's frozen shell. The ledalusca can revert to their liquid form by taking this action again.
Ability
Hold Still
(concentrate) Until the next time they act, the ledalusca appears to be either an ice sculpture (if under the effects of Freeze Shell) or a pool of still water (if not). They have an automatic result of 28 on Deception checks and DCs to pass as what they appear to be.
Ability
Recall Reflection
(illusion, primal) A ledalusca can recall and replay any reflection ever cast on its surface, although it must still Seek to consciously notice fine or significant details.
Ability
Shell Block [Reaction]
Circumstance: The ledalusca's shell is frozen (see Freeze Shell); . Trigger: Th
The ledalusca angles their shell to absorb the blow, gaining resistance 5 to the triggering damage. If they takes bludgeoning or fire damage after applying this resistance, their frozen shell shatters until they freezes a new one.
Offense
Melee
Circumstance: combat round (melee)
wave +10 [+5/+0], Damage 1d6+4 bludgeoning plus Push 5 feet
Offense
Ranged
Circumstance: combat round (ranged)
ice shard +9 [+4/-1] (deadly d6, thrown 20 feet), Damage 1d6+4 piercing plus 1d4 cold
Trait
Cold
Effects with this trait deal cold damage. Creatures with this trait have a connection to magical cold.
Trait
Elemental
Elementals are creatures directly tied to an element and native to the Elemental Planes. Elementals don't need to breathe.
Trait
Water
Effects with the water trait either manipulate or conjure water. Those that manipulate water have no effect in an area without water. Creatures with this trait consist primarily of water or have a magical connection to the element. Planes with this trait are mostly liquid, perhaps with pockets of breathable air.
Immunity
paralyzed
poison
sleep
Language
Aquan
Perception
darkvision
Weakness
fire 5