Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Attack of Opportunity [Reaction]
Ability
Critical Vulnerability
A critical hit damages the construct's controls, making it clumsy 1 until repaired. Additional critical hits increase this value, up to clumsy 4.
Ability
Ridden Construct
The construct is piloted by a leaf leshy, who can be targeted separately but has greater cover. The leshy can't take actions of their own while inside the construct, other than to leave it, which takes 1 minute.
Ability
Shield Block [Reaction]
Offense
Melee
Circumstance: combat round (melee)
wooden sword +11 [+6/+1] (versatile P), Damage 1d8+4 slashing
Trait
Construct
A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.
Trait
Mindless
A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental ability modifiers are -5. They are immune to all mental effects.
Immunity
bleed
death effects
disease
doomed
drained
fatigued
mental
necromancy
nonlethal attacks
paralyzed
poison
sickened
unconscious
Item
BT 6)
HP 12
wooden shield (Hardness 3
wooden sword
Perception
low-light vision
Weakness
fire 3