Size:
Large
Type:
Vermin
Form:
crustacean
Temper:
# App:
1, 1d4 + 1
Lair:
Diet:
scavenger
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(D&D 5e)
Actions/Abilities/Traits: (D&D 5e)
Action
Crush
The monstrous crayfish crushes one creature that it has grappled. The target takes 7 (1d8 + 3) piercing damage.
Action
Multiattack
A monstrous crayfish makes two attacks.
Action
Pincer
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) slashing damage and the target is grappled (escape DC 15).
Special
Water Dependency
A monstrous crayfish can survive out of water for seven hours. After this limit, a monstrous crayfish begins suffocating.

Actions/Abilities/Traits:
(d20)
Actions/Abilities/Traits: (d20)
Action
2 claws
5 (1d6+3 plus
A giant crayfish looks like a giant lobster with a sharp snout and eyes on movable, flickering stalks. Two large claws extend from its thorax in front of four smaller pairs of spindly walking legs. Its exoskeleton is dark brown.
Monstrous crayfish are freshwater creatures that dwell on the bottoms of seas, lakes, ponds, and other shallow water. They are predators and scavengers that exist on a diet of decaying flesh from dead fish, algae, snails, worms, and other animals, including swimmers who venture too close to the monstrous crayfish's lair.
These giant crayfish make their homes under rocks or in underwater tunnels that they dig. Their flooded tunnels extend over long distances and always include a "chimney" through which the monstrous crayfish can enter and exit its home via dry ground. These exits have been found as far as 100 feet inland from the lake shore or riverbank.
5e SRD