Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Giant Wasp Venom
(incapacitation, poison) Saving Throw Fortitude DC 19; Maximum Duration 6 rounds; Stage 1 no effect (1 round); Stage 2 clumsy 2 (1 round); Stage 3 paralyzed (1 round)
Ability
Implant Eggs
The giant wasp lays eggs in an adjacent creature that is paralyzed or unconscious, exposing it to the wasp larva disease.
Ability
Wasp Larva
(disease) Saving Throw Fortitude DC 21; Stage 1 carrier with no ill effect (1d6 days); Stage 2 drained 1 (1d3 days); Stage 3 5d6 damage, larva emerges (disease ends)
Offense
Melee
Circumstance: combat round (melee)
stinger +12 [+7/+2] (poison), Damage 1d12+4 piercing plus giant wasp venom
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
darkvision