The Abyss
Chaos level = Wild  (12 : 9 : 3 : 1)
Select A Habitat
First, select an environment (or keep the current one):

Then select a habitat within the environment:
Cullings

Intro

Welcome to the Valor Habitat encounter tables. If this is your first time here, this page defaulted to showing you the Desert environment, Desert habitat.
Any other time you visit this page by clicking on the island-looking icon in the top yellow ribbon, the last habitat you visited will be displayed here.
(it is currently framed in blue in the ribbon to represent that this is the page you are on)

Too much text

Yes, there's a lot of text here. Once you're comfortable to do so, you can remove all of the explanatory text on this page
by toggling the display for the settings section in the top right settings icon (looks like a checklist) and selecting "Laconic habitat pages"
You can always turn the explanatory text back on by going back to the settings and selecting "Verbose habitat pages"

The Two Navigation Rows

The top yellow ribbon contains links to other pages for this project. For an overview of these pages, click on the icon which is a blue griffon.
From most of these other pages, you can return to this page by clicking on the island-looking icon near the right end of the ribbon.

I divide environments into habitats, and all encounter tables are for a single habitat. This page is for a single habitat.

The row of 15 environmental pictures across the top of this page, directly under the yellow navigaion ribbon, are links to the pages for those environments.
As environments are collections of habitats, those pages have from 5 to 15+ habitats. Because of the calculations used to generate the encounter tables,
some of these environment pages can take a few seconds to load, so be patient whenever you click a link to an environment page.

On the environment pages, the encounter tables for the habitats are structured differently from the d1000 table on this page.
- the Environment encounter tables are broken down into two rolls: one roll to determine the frequency category, and a second roll under the table for that frequency.
Despite the different encounter table structures, both the Habitat d1000 table and the Environment pages' two-table approach incoporate the same odds-related settings you have selected.

Configure Encounter Ratios / Change Settings

Click on the settings icon on the top right of this page to expand the settings section, where you may change the odds for creatures based on their frequency.

The Habitat Section

Under the two navigation rows is a section with some habitat info and settings.

On the far left of this section is a labeled image of the currunt habitat. The image links to this habitat within the Environment page which contains this habitat.
You will want to follow this link if you want to see the two-rolls encounter table for this habitat (in contrast to the d1000 table on this page),
or if you want to see this habitat in the context of its environment (that is, on the same page with its sister habitats).
On the environment page, you will see the same image for this habitat. Clicking on the image from the environment page brings you to this habitat page.

Next to the image of the habitat is the section for switching to another habitat. The options in the dropdown for changing the environment correspond to the environment pages
linked-to in the environment links across the top of this page. Selecting an environment here changes the options available in the habitat dropdown.
Selecting a habitat in the habitat dropdown will load it onto this page.

Cullings

The Cullings section displays any cullings which are assigned to any creature for the current habitat. The cullings buttons toggle them on and off.
Click on the "Cullings" link which heads this section to learn more about cullings.

Nearly all settings are stored as cookies, so they will stay with you. Cullings are an exception. They are stored in a database,
and since this site does not yet support multiple users, somebody else toggling a culling on or off will affect anybody using this site.
I don't think that's a big deal for now. I'm just demoing the usage of the enncounter tables for now.

d1000 Encounter Table for  The Abyss
common 0 - 28 ) 29 - 57 ) 58 - 86 ) 87 - 115 ) 116 - 144 )Balban 145 - 173 )Deinochos 174 - 202 )Dretch 203 - 231 )Greruor 232 - 260 )Hezrou 261 - 290 )Mane 291 - 319 )Mastikar 320 - 319 )Mehrim 320 - 319 )Nerizo 320 - 319 )Quasit 320 - 319 )Skitterdark uncommon 320 - 341 ) 342 - 363 ) 364 - 384 ) 385 - 406 )Abrian 407 - 428 )Abrikandilu 429 - 450 )Abyssal Ant 451 - 472 )Abyssal Larva 473 - 494 )Abysysor 495 - 516 )Akyishigal 517 - 538 )Babau 539 - 560 )Barlgura 561 - 582 )Brylukas 583 - 604 )Chasme 605 - 626 )Faustioch 627 - 648 )Felius 649 - 670 )Invidiak 671 - 692 )Kavora 693 - 714 )Kuunganisha 715 - 736 )Mezzalorn 737 - 757 )Nabasu 758 - 779 )Nysrock 780 - 800 )Psoglav 801 - 800 )Trul 801 - 800 )Varrangoin 801 - 800 )Vrock rare 801 - 807 ) 808 - 815 ) 816 - 823 ) 824 - 830 ) 831 - 838 ) 839 - 845 ) 846 - 852 ) 853 - 859 ) 860 - 867 ) 868 - 874 )Abyssal Drake 875 - 881 )Apau Perape 882 - 889 )Armanite 890 - 897 )Balor 898 - 904 )Baregara 905 - 911 )Bebilith 912 - 918 )Blackhide 919 - 925 )Bulezau 926 - 932 )Chaaor 933 - 939 )Demodand 940 - 946 )Facada 947 - 953 )Glabrezu 954 - 960 )Goristro 961 - 967 )Lilitu 968 - 975 )Mallor 976 - 982 )Marilith 983 - 989 )Merilith 990 - 989 )Minion Of Saloth 990 - 989 )Molydeus 990 - 989 )Nalfeshnee 990 - 989 )Shrroth 990 - 989 )Sil 990 - 989 )Succubus 990 - 989 )Thaumagrue 990 - 989 )Thuskchoon 990 - 989 )Vavakia very rare 990 - 992 ) 993 - 994 )Golothoma 995 - 997 )Jarilith 998 - 999 )Shemhazian 1000 - 999 )Xacarba
d1000 Spoor Table for   The Abyss

The usage for this table is not implemented yet, but it will be to include "spoor" as a possibility in your encounter roll. To keep things simple to begin with, the spoor would be a clue as to what "type" of creature you found spoor for ("type" in the sense of the term-of-art used in D&D: aberration, undead, animal, giant, etc...). This finding would then increase the odds of that type of creature being encountered in your next encounter roll.

The d4 Caltrops site has neat-o tables for spoor by creature type.

The table in this section is calculated with the same odds defined for the regular encounter table above.

0 - 736 )Fiend 737 - 787 )Magical Beast 788 - 999 )Outsider

Profile for  The Abyss

This section is not a table to roll on for anything. It's meant to be a way to view the population of this habitat.

Creatures are grouped by type, and then sorted by size within the types.

The first image of a row represents the creature's size. Most of the bars in the size charts encompass two size categories.

The colored circle represents the creature's frequency.

Following the creature's name are the words for the creature's size and frequency.

The final column is the creature's form. This refers to the general shape and morphology of the creature. Most creatures do not have this data populated yet.

Fiend
Balban
biped
Large
Balban
Deinochos
Small
Deinochos
Dretch
Small
Dretch
Dretch
Small
Dretch
Ekivu
Medium
Ekivu
Greruor
anuran
Large
Greruor
Mane
biped
Medium
Mane
Mastikar
winged biped
Small
Mastikar
Mehrim
ungulate
Medium
Mehrim
Nerizo
biped
Medium
Nerizo
Skitterdark
winged biped
Tiny
Skitterdark
Apau Perape
simian
Large
Apau Perape
Armanite
centauroid
Large
Armanite
Baregara
simian
Large
Baregara
Bebilith
Huge
Bebilith
Bebilith
Huge
Bebilith
Bulezau
Medium
Bulezau
Chaaor
simian
Large
Chaaor
Class D Demon
Large
Class D Demon
Class F Demon
Large
Class F Demon
Demodand
winged biped
Medium
Demodand
Goristro
biped
Huge
Goristro
Kullule
Small
Kullule
Lilitu
biped
Medium
Lilitu
Mallor
serpentine
Large
Mallor
Merilith
Large
Merilith
Minion Of Saloth
centauroid
Large
Minion Of Saloth
Molydeus
biped
Huge
Molydeus
Shrroth
Huge
Shrroth
Sil
winged biped
Medium
Sil
Thaumagrue
insectoid myriapod
Gargantuan
Thaumagrue
Thuskchoon
Thuskchoon
Vavakia
Huge
Vavakia
Abrikandilu
biped
Small
Abrikandilu
Abrikandilu
biped
Small
Abrikandilu
Abysysor
biped
Medium
Abysysor
Akyishigal
... that walks like a man
Large
Akyishigal
Babau
biped
Medium
Babau
Babau
biped
Medium
Babau
Barlgura
simian
Large
Barlgura
Brylukas
winged biped
Medium
Brylukas
Chasme
Large
Chasme
Faustioch
biped
Large
Faustioch
Felius
biped
Huge
Felius
Invidiak
winged biped
Medium
Invidiak
Kavora
crustacean
Large
Kavora
Kuunganisha
winged biped
Small
Kuunganisha
Mezzalorn
flying insect
Large
Mezzalorn
Nabasu
winged biped
Medium
Nabasu
Nysrock
serpentine
Large
Nysrock
Psoglav
winged biped
Large
Psoglav
Trul
biped
Large
Trul
Varrangoin
winged biped
Medium
Varrangoin
Shemhazian
biped
Gargantuan
Shemhazian
 
Magical Beast
Blackhide
porcine
Large
Blackhide
Abrian
Medium
Abrian
Abyssal Ant
Tiny
Abyssal Ant
 
Outsider
Hezrou
Hezrou
Hezrou
Hezrou
Quasit
Quasit
Quasit
Quasit
Abyssal Drake
Huge
Abyssal Drake
Balor
Balor
Balor
Balor
Facada
biped
Medium
Facada
Glabrezu
Glabrezu
Glabrezu
Glabrezu
Marilith
Marilith
Marilith
Marilith
Nalfeshnee
Nalfeshnee
Nalfeshnee
Nalfeshnee
Succubus
Succubus
Succubus
Succubus
Abyssal Larva
Medium
Abyssal Larva
Vrock
Vrock
Vrock
Vrock
Golothoma
serpentine, with features
Huge
Golothoma
Jarilith
Jarilith
Xacarba
Gargantuan
Xacarba
Xacarba
Gargantuan
Xacarba