The Abyss
Chaos level = Wild  (12 : 9 : 3 : 1)
Select A Habitat
First, select an environment (or keep the current one):

Then select a habitat within the environment:
Cullings

Intro

Welcome to the Valor Habitat encounter tables. If this is your first time here, this page defaulted to showing you the Desert environment, Desert habitat.
Any other time you visit this page by clicking on the island-looking icon in the top yellow ribbon, the last habitat you visited will be displayed here.
(it is currently framed in blue in the ribbon to represent that this is the page you are on)

Too much text

Yes, there's a lot of text here. Once you're comfortable to do so, you can remove all of the explanatory text on this page
by toggling the display for the settings section in the top right settings icon (looks like a checklist) and selecting "Laconic habitat pages"
You can always turn the explanatory text back on by going back to the settings and selecting "Verbose habitat pages"

The Two Navigation Rows

The top yellow ribbon contains links to other pages for this project. For an overview of these pages, click on the icon which is a blue griffon.
From most of these other pages, you can return to this page by clicking on the island-looking icon near the right end of the ribbon.

I divide environments into habitats, and all encounter tables are for a single habitat. This page is for a single habitat.

The row of 15 environmental pictures across the top of this page, directly under the yellow navigaion ribbon, are links to the pages for those environments.
As environments are collections of habitats, those pages have from 5 to 15+ habitats. Because of the calculations used to generate the encounter tables,
some of these environment pages can take a few seconds to load, so be patient whenever you click a link to an environment page.

On the environment pages, the encounter tables for the habitats are structured differently from the d1000 table on this page.
- the Environment encounter tables are broken down into two rolls: one roll to determine the frequency category, and a second roll under the table for that frequency.
Despite the different encounter table structures, both the Habitat d1000 table and the Environment pages' two-table approach incoporate the same odds-related settings you have selected.

Configure Encounter Ratios / Change Settings

Click on the settings icon on the top right of this page to expand the settings section, where you may change the odds for creatures based on their frequency.

The Habitat Section

Under the two navigation rows is a section with some habitat info and settings.

On the far left of this section is a labeled image of the currunt habitat. The image links to this habitat within the Environment page which contains this habitat.
You will want to follow this link if you want to see the two-rolls encounter table for this habitat (in contrast to the d1000 table on this page),
or if you want to see this habitat in the context of its environment (that is, on the same page with its sister habitats).
On the environment page, you will see the same image for this habitat. Clicking on the image from the environment page brings you to this habitat page.

Next to the image of the habitat is the section for switching to another habitat. The options in the dropdown for changing the environment correspond to the environment pages
linked-to in the environment links across the top of this page. Selecting an environment here changes the options available in the habitat dropdown.
Selecting a habitat in the habitat dropdown will load it onto this page.

Cullings

The Cullings section displays any cullings which are assigned to any creature for the current habitat. The cullings buttons toggle them on and off.
Click on the "Cullings" link which heads this section to learn more about cullings.

Nearly all settings are stored as cookies, so they will stay with you. Cullings are an exception. They are stored in a database,
and since this site does not yet support multiple users, somebody else toggling a culling on or off will affect anybody using this site.
I don't think that's a big deal for now. I'm just demoing the usage of the enncounter tables for now.

d1000 Encounter Table for  The Abyss
common 0 - 29 )Balban 30 - 58 )Deinochos 59 - 87 )Dretch 88 - 116 )Greruor 117 - 146 )Mane 147 - 175 )Mastikar 176 - 204 )Mehrim 205 - 233 )Nerizo 234 - 263 )Quasit 264 - 292 )Skitterdark uncommon 293 - 314 )Abrian 315 - 336 )Abrikandilu 337 - 358 )Abyssal Ant 359 - 380 )Abyssal Larva 381 - 402 )Abysysor 403 - 424 )Akyishigal 425 - 446 )Babau 447 - 468 )Barlgura 469 - 490 )Brylukas 491 - 512 )Chasme 513 - 534 )Faustioch 535 - 556 )Felius 557 - 578 )Hezrou 579 - 600 )Invidiak 601 - 622 )Kavora 623 - 644 )Kuunganisha 645 - 666 )Mezzalorn 667 - 688 )Nabasu 689 - 710 )Nysrock 711 - 732 )Psoglav 733 - 754 )Trul 755 - 776 )Varrangoin 777 - 798 )Vrock rare 799 - 805 )Abyssal Drake 806 - 812 )Apau Perape 813 - 820 )Armanite 821 - 827 )Balor 828 - 834 )Baregara 835 - 842 )Bebilith 843 - 849 )Blackhide 850 - 856 )Bulezau 857 - 863 )Chaaor 864 - 871 )Demodand 872 - 878 )Facada 879 - 885 )Glabrezu 886 - 893 )Goristro 894 - 900 )Lilitu 901 - 908 )Mallor 909 - 915 )Marilith 916 - 923 )Merilith 924 - 930 )Minion Of Saloth 931 - 937 )Molydeus 938 - 944 )Nalfeshnee 945 - 951 )Shrroth 952 - 959 )Sil 960 - 966 )Succubus 967 - 973 )Thaumagrue 974 - 981 )Thuskchoon 982 - 989 )Vavakia very rare 990 - 991 )Golothoma 992 - 994 )Jarilith 995 - 996 )Shemhazian 997 - 999 )Xacarba
d1000 Spoor Table for   The Abyss

The usage for this table is not implemented yet, but it will be to include "spoor" as a possibility in your encounter roll. To keep things simple to begin with, the spoor would be a clue as to what "type" of creature you found spoor for ("type" in the sense of the term-of-art used in D&D: aberration, undead, animal, giant, etc...). This finding would then increase the odds of that type of creature being encountered in your next encounter roll.

The d4 Caltrops site has neat-o tables for spoor by creature type.

The table in this section is calculated with the same odds defined for the regular encounter table above.

0 - 907 )Fiend 908 - 958 )Magical Beast 959 - 999 )Outsider

Profile for  The Abyss

This section is not a table to roll on for anything. It's meant to be a way to view the population of this habitat.

Creatures are grouped by type, and then sorted by size within the types.

The first image of a row represents the creature's size. Most of the bars in the size charts encompass two size categories.

The colored circle represents the creature's frequency.

Following the creature's name are the words for the creature's size and frequency.

The final column is the creature's form. This refers to the general shape and morphology of the creature. Most creatures do not have this data populated yet.

Fiend
Thuskchoon
rare
Quasit
Tiny
common
winged biped
Skitterdark
Tiny
common
winged biped
Abrikandilu
Small
uncommon
biped
Deinochos
Small
common
Dretch
Small
common
biped
Kuunganisha
Small
uncommon
winged biped
Mastikar
Small
common
winged biped
Abysysor
Medium
uncommon
biped
Babau
Medium
uncommon
biped
Brylukas
Medium
uncommon
winged biped
Bulezau
Medium
rare
Demodand
Medium
rare
winged biped
Invidiak
Medium
uncommon
winged biped
Lilitu
Medium
rare
biped
Mane
Medium
common
biped
Mehrim
Medium
common
ungulate
Nabasu
Medium
uncommon
winged biped
Nerizo
Medium
common
biped
Sil
Medium
rare
winged biped
Varrangoin
Medium
uncommon
winged biped
Akyishigal
Large
uncommon
... that walks like a man
Apau Perape
Large
rare
simian
Armanite
Large
rare
centauroid
Balban
Large
common
biped
Baregara
Large
rare
simian
Barlgura
Large
uncommon
simian
Chaaor
Large
rare
simian
Chasme
Large
uncommon
Faustioch
Large
uncommon
biped
Glabrezu
Large
rare
biped
Greruor
Large
common
anuran
Hezrou
Large
uncommon
Kavora
Large
uncommon
crustacean
Mallor
Large
rare
serpentine
Marilith
Large
rare
Merilith
Large
rare
Mezzalorn
Large
uncommon
flying insect
Minion Of Saloth
Large
rare
centauroid
Nalfeshnee
Large
rare
Nysrock
Large
uncommon
serpentine
Psoglav
Large
uncommon
winged biped
Succubus
Large
rare
winged biped
Trul
Large
uncommon
biped
Vrock
Large
uncommon
winged biped
Balor
Huge
rare
Bebilith
Huge
rare
arachnid
Felius
Huge
uncommon
biped
Goristro
Huge
rare
biped
Molydeus
Huge
rare
biped
Shrroth
Huge
rare
Vavakia
Huge
rare
Shemhazian
Gargantuan
very rare
biped
Thaumagrue
Gargantuan
rare
insectoid myriapod
Xacarba
Gargantuan
very rare
serpentine
 
Magical Beast
Abyssal Ant
Tiny
uncommon
Abrian
Medium
uncommon
Blackhide
Large
rare
porcine
 
Outsider
Jarilith
very rare
Abyssal Larva
Medium
uncommon
Facada
Medium
rare
biped
Abyssal Drake
Huge
rare
Golothoma
Huge
very rare
serpentine, with features