Winged humanoid infernals who stand between 10 to 14 feet tall and weigh roughly 450 pounds
Balor are winged humanoid infernals who stand between 10 to 14 feet tall and weigh roughly 450 pounds. Their skin is generally black, veined with dark red, and they may be shroud themselves in flame at will; these flames inflicts 2d6 points of damage to anyone who touches them, or who is touched by them. Balors are usually armed with huge jagged-edged swords doing 1d12+1 points of damage and whips made of red-hot twisted barbed wire which inflict 2d6 points of damage and entangle creatures struck by them. Entangled creatures must make a saving throw vs. Death Ray to escape, and any entangled creature of ogre-size or smaller may be pulled in by the balor. A balor may attack with only one of its weapons, but if the whip is used the balor will also immolate itself (as described above), thus inflicting additional damage to entangled creatures. As they are otherworldly creatures, a balor cannot be harmed by non-magical weapons.
This winged fiend's horned head and fanged visage present the perfection of the demonic form, fire spurting from its flesh.
Figures of ancient and terrible evil, balors rule as generals over demonic armies, yearning to seize power while destroying any creatures that oppose them.
Wielding a flaming whip and a longsword that channels the power of the storm, a balor's battle prowess is fueled by hatred and rage. It channels this demonic fury in its death throes, falling within a blast of fire that can destroy even the hardiest foes.
Balor
Demon of Overwhelming Rage
Balors embody demons' ruinous fury and hatred. Towering, winged terrors, these demonic warlords seethe with wrath, their rage erupting in waves of fire and as a pair of vicious weapons: a sword of crackling lightning and a whip of lashing flames. A balor's fury persists until the moment of its demise, at which point it explodes—a last act of vengeance against those who slew it. Demon lords and evil gods harness balors' rage by making balors commanders of armies or guardians of grave secrets.
This winged fiend's horned head and fanged visage present the perfection of the demonic form, fire spurting from its flesh.
Figures of ancient and terrible evil, balors rule as generals over demonic armies, yearning to seize power while destroying any creatures that oppose them.
Wielding a flaming whip and a longsword that channels the power of the storm, a balor's battle prowess is fueled by hatred and rage. It channels this demonic fury in its death throes, falling within a blast of fire that can destroy even the hardiest foes.
Balor
Demon of Overwhelming Rage
Balors embody demons' ruinous fury and hatred. Towering, winged terrors, these demonic warlords seethe with wrath, their rage erupting in waves of fire and as a pair of vicious weapons: a sword of crackling lightning and a whip of lashing flames. A balor's fury persists until the moment of its demise, at which point it explodes—a last act of vengeance against those who slew it. Demon lords and evil gods harness balors' rage by making balors commanders of armies or guardians of grave secrets.
Winged humanoid infernals who stand between 10 to 14 feet tall and weigh roughly 450 pounds
Balor are winged humanoid infernals who stand between 10 to 14 feet tall and weigh roughly 450 pounds. Their skin is generally black, veined with dark red, and they may be shroud themselves in flame at will; these flames inflicts 2d6 points of damage to anyone who touches them, or who is touched by them. Balors are usually armed with huge jagged-edged swords doing 1d12+1 points of damage and whips made of red-hot twisted barbed wire which inflict 2d6 points of damage and entangle creatures struck by them. Entangled creatures must make a saving throw vs. Death Ray to escape, and any entangled creature of ogre-size or smaller may be pulled in by the balor. A balor may attack with only one of its weapons, but if the whip is used the balor will also immolate itself (as described above), thus inflicting additional damage to entangled creatures. As they are otherworldly creatures, a balor cannot be harmed by non-magical weapons.
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