Size:
Medium
Type:
Fiend
Form:
biped
Temper:
fiendish
# App:
1d8
Lair:
Diet:
Combat Dice:
0
Hit Points:
12 + 1d6
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
soldier
Ground:
± 150'
Climb/Arboreal:
± 30 ft.
Flight:
± 120 ft. (good)
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Special
3/day
dispel magic
Special
At will
darkness, see invisibility
Special
Innate Spellcasting
The babau's innate spellcasting ability is Charisma (spell save DC 14). It can cast the following spells without requiring material components.
Special
Protective Slime
Any creature that touches the babau, or hits it with a melee attack while within 5 feet takes 4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits the babau corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the babau is destroyed after dealing damage.
Action
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 10 (2d4 + 5) piercing damage.
Action
Claw
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage plus 4 (1d8) acid damage.
Action
Multiattack
The babau makes one Bite attack and two Claw attacks.
Action
Summon
(1/day)The babau has a 40% chance to summon 1 babau. The summoned demon appears in an unoccupied space within 60 feet of the babau, but can't summon other demons. It remains for 1 minute, until it or the first babau is slain, or until the first babau takes an action to dismiss it.
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Special
Weapon Immunity
Immune to normal melee and missile weapons. Iron weapons inflict an additional +2 damage as it burns their hide. Magical weapons are also effective, but do not impart this +2 bonus.
Special
Protective Ichor
In the heat of battle, they secrete a slimy rust coloured ichor that halves damage from melee weapons, as blows slide off their bodies.
Special
Strength
Strength (19).
Special
Darkness
Cause darkness at will (5-ft radius).
Special
Thief Abilities
Abilities equal to a 9th level thief.
Special
Spell-like Abilities
The following abilities can be used at will one at a time as a 14th level spell caster: fear (touch only, otherwise as the 4th level magic user spell), levitate (as the 2nd level magic user spell), fly (as the 3rd level magic user spell), dispel magic (as the 3rd level magic user spell), polymorph self (as the 4th level magic user spell), heat metal (as the 2nd level druid spell), or gate (as the 9th level magic user spell) in another babau (25% chance of success).
Special
Ray of Enfeeblement Gaze
Anyone up to 20-ft away gazing into the eyes of a babau must save vs spells (unlisted categories) or suffer the effects of a ray of enfeeblement (as the 2nd level magic user spell).
Treasure: If encountered in their lair, babau will have amassed a hoard made up of 1d12×1000 cp (20%), 1d6×1000 sp (30%), 1d4×1000 ep (10%), 1d6 gems (25%) and 1d3 jewellery (20%). In addition, they may (10%) have 1d2 magical items.
Resistance
Magic Resistance
Circumstance: innate
50%
Defense
Special Defenses
Circumstance: Combat
See below
Offense
2 claws/1 bite or 1 weapon Attacks
Circumstance: Combat
1d4+1/1d4+1/2d4 or by weapon +7
Offense
Special Attacks
Circumstance: Combat
See below
Environments
Frequency:
Uncommon
planar
Skeletal demons covered in leathery black skin with oversized hands, feet and head
Babau are also known by demonologists as horned demons or bone demons. They are around 7-ft tall and look like skeletons covered in a leathery black skin. The babau's feet, taloned hands and head are grossly oversized, nearly the same as a hill giant's. From the base of its skull protrudes a hooked horn.
These demons are known for their cunning intelligence and strength (19). In combat, they prefer to use any sort of weaponry if it is to their advantage. In the heat of battle, they secrete a slimy rust coloured ichor that halves damage from melee weapons, as blows slide off their bodies. Their typical mode of attack involves leaping from above onto unwary victims
Babau are despised by class A, B and C demons. Class D demons especially hate bands of babau, and hunt them for food.
OSRIC
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: Pathfinder 1e
Actions/Abilities/Traits: Pathfinder 1e
Special
1/day-summon (level 3, 1 babau at 40%)
1/day-summon (level 3, 1 babau at 40%)
Special
At will
darkness, dispel magic, greater teleport (self plus 50 lbs. of objects only)
Special
Constant
see invisibility
Special
Protective Slime (Su)
A layer of acidic slime coats a babau's skin. Any creature that strikes a babau with a natural attack or unarmed strike takes 1d8 points of acid damage from this slime if it fails a DC 18 Reflex save. A creature that strikes a babau with a melee weapon must make a DC 18 Reflex save or the weapon takes 1d8 points of acid damage; if this damage penetrates the weapon's hardness, the weapon gains the broken condition. Ammunition that strikes a babau is automatically destroyed after it inflicts its damage.
Action
Feat 1
Combat Reflexes
Action
Feat 2
Improved Initiative
Action
Feat 3
Iron Will
Action
Feat 4
Skill Focus (Stealth)
Action
Melee 1
2 claws +12 (1d6+5)
Action
Melee 2
bite +12 (1d6+5) or longspear +12/+7 (1d8+7/x3)
Action
Melee 3
bite +7 (1d6+2)
Treasure: standard (longspear, other treasure)
Environments
any (Abyss)
Actions/Abilities/Traits: Pathfinder 1e
Skeletal demons covered in leathery black skin with oversized hands, feet and head
Babau are also known by demonologists as horned demons or bone demons. They are around 7-ft tall and look like skeletons covered in a leathery black skin. The babau's feet, taloned hands and head are grossly oversized, nearly the same as a hill giant's. From the base of its skull protrudes a hooked horn.
These demons are known for their cunning intelligence and strength (19). In combat, they prefer to use any sort of weaponry if it is to their advantage. In the heat of battle, they secrete a slimy rust coloured ichor that halves damage from melee weapons, as blows slide off their bodies. Their typical mode of attack involves leaping from above onto unwary victims
Babau are despised by class A, B and C demons. Class D demons especially hate bands of babau, and hunt them for food.
OSRIC