Size:
± Large
Type:
Construct
Form:
Temper:
# App:
± 1
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
brute
Ground:
± 20'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 stone club or 1 thrown rock
Circumstance: Combat
1 stone club or 1 thrown rock
Special
Cursed Wounds
Wounds inflicted by a clay golem do not heal normally; worse, magical healing cures only 1 point per die rolled (but add all bonuses normally).
Environments
any
A construct made of clay, weighing about 600 pounds
Clay golems are made of clay, naturally, and thus may be any natural clay color; generally, one is will be grayish in color, but common clay containing iron oxide may be used which results in a red, brown, or even orange clay golem. They are usually unclad, but some golem-makers choose to put a leather belt, girdle, or apron on their creation. A clay golem weighs about 600 pounds.
Basic Fantasy Role-Playing Game
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 20
Dexterity: 9
Constitution: 18
Intelligence: 3
Wisdon: 8
Charisma: 1
Offense
Slam
Circumstance: Melee
8 to hit, reach 5 ft., one target. (2d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the greater restoration spell or other magic.
Action
Multiattack
The golem makes two slam attacks.
Action
Haste {@recharge 5}
Until the end of its next turn, the golem magically gains a +2 bonus to its AC, has advantage on Dexterity saving throws, and can use its slam attack as a bonus action.
Bonus Action
Hasten {@recharge 5}
The golem takes the Dash and Disengage actions.
Trait
Acid Absorption
Whenever the golem is subjected to acid damage, it takes no damage and instead regains a number of hit points equal to the acid damage dealt.
Trait
Berserk
Whenever the golem starts its turn with 60 hit points or fewer, roll a d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object, with preference for an object smaller than itself. Once the golem goes berserk, it continues to do so until it is destroyed or regains all its hit points.
Trait
Immutable Form
The golem is immune to any spell or effect that would alter its form.
Trait
Magic Resistance
The golem has advantage on saving throws against spells and other magical effects.
Trait
Magic Weapons
The golem's weapon attacks are magical.
Trait
Passive Perception
9
Immunities
Damage Immunities
acid
poison
psychic
bludgeoning (from nonmagical attacks that aren't adamantine)
piercing (from nonmagical attacks that aren't adamantine)
slashing (from nonmagical attacks that aren't adamantine)
Immunities
Condition Immunities
charmed
exhaustion
frightened
paralyzed
petrified
poisoned
Resistances
bludgeoning
piercing
slashing
Senses
darkvision 60 ft.
Languages
understands the languages of its creator but can't speak
Environments
urban
This lumbering figure is sculpted from soft clay. It wears filthy rags and crude jewelry, and its face is only vaguely humanoid.
5e SRD
Sculpted from clay, this bulky golem stands head and shoulders taller than most human-sized creatures. It is human shaped, but its proportions are off.
Clay golems are often divinely endowed with purpose by priests of great faith. However, clay is a weak vessel for life force. If the golem is damaged, the elemental spirit bound into it can break free. Such a golem runs amok, smashing everything around it until it is destroyed or completely repaired.
The more rigid its physical form, the less likely the golem is to lose its sense of purpose. The clay ones can be a bit twitchy.
Clay Golem
Guardian of Home and Heart
Clay golems are magical defenders made from earth and clay to protect places or communities. The materials used in creating clay golems originate from near the location the golems protect and often have special significance to their creators, such as clay from a holy site or bricks from a magical ruin. While some clay golems are masterfully sculpted to resemble living beings, others have only vaguely humanlike forms.
These golems obey their creators' orders and protect what their makers value most. Some still follow these orders long after their creators' deaths. Roll on or choose a result from the Clay Golem Orders table to inspire the commands a clay golem follows.
5e Tools
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSE
Environments
any
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Very rare
any
Offense
1 Attack
Circumstance: Combat
3d10
Offense
Special Attacks
Circumstance: Combat
See below
Defense
Special Defenses
Circumstance: Combat
See below
Resistance
Magic Resistance
Circumstance: innate
See below
Special
Damage Healing
Damage inflicted by a clay golem can only be healed by a cleric of 17th level or greater.
Special
Attacks as 12 HD
It attacks as a 12 hit dice monster.
Special
Haste
Once per day, a clay golem can act as if hasted for three combat rounds after having been in melee for one round.
Special
Possession Risk
1% cumulative chance per combat round of possession by a spirit of chaotic evil alignment. Creator can never regain control if possessed.
Man-shaped figure created from clay by a lawful good cleric
A clay golem is created through the following procedure: a lawful good cleric of at least 17th level (or a lower level cleric of same alignment using a magical tome written for such a process) creates a man-shaped figure out of clay and then undertakes an uninterrupted ritual involving material components worth no less than 20,000 gp, vestments and ritual items worth another 30,000 gp and the spells resurrection, animate object, commune, prayer and bless.
A clay golem is under the direct command of its creator. It stands a 1% cumulative chance of possession by a spirit of chaotic evil alignment for each round the golem is in combat. The creator can never regain control if the golem is possessed. Once possessed, the golem will kill any nearby living thing starting with the closest creature and will haste itself if it has not already done so.
OSRIC
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: Pathfinder 2e
Actions/Abilities/Traits: Pathfinder 2e
Ability
Berserk
A severely damaged clay golem has a chance of going berserk. If it has 50 or fewer Hit Points at the start of its turn, the golem must succeed at a DC 5 flat check or go berserk. A berserk golem wildly attacks the nearest living creature, or the nearest object if no creatures are nearby.
Ability
Berserk Slam
1 circumstance penalty. If it hits, it deals an additional 1d8 damage and knocks the target prone.
Ability
Cursed Wound
(divine, curse, necromancy) A creature hit by the clay golem's fist must succeed at a DC 29 Fortitude save or be cursed until healed to its maximum HP. The cursed creature can't regain HP except via magic, and anyone casting a spell to heal the creature must succeed at a DC 29 counteract check or the healing has no effect. The golem's counteract level is equal to its creature level.
Ability
Golem Antimagic
harmed by cold and water (5d10, 2d6 from areas or persistent damage); healed by acid (area 2d6 HP); slowed by earth
Ability
Quicken
Circumstance: Trigger: The clay golem's turn begins. It can't trigger this free
Frequency:
Once per day
The clay golem becomes quickened for 1 minute.
Ability
Vulnerable to Disintegrate
A disintegrate spell affects the golem but deals half the normal amount of damage and causes the golem to become slowed 2 for 1 round.
Offense
Melee
Circumstance: combat round (melee)
fist +24 [+19/+14] (magical, reach 10 feet), Damage 2d10+12 bludgeoning plus cursed wound
Trait
Construct
A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.
Trait
Golem
Golems are a special type of construct. Golems are immune to almost all magic, but most have a weakness to certain spells.
Trait
Mindless
A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental ability modifiers are -5. They are immune to all mental effects.
Immunity
acid
bleed
death effects
disease
doomed
drained
fatigued
healing
magic (see below)
mental
necromancy
nonlethal attacks
paralyzed
poison
sickened
unconscious
Perception
darkvision
Resistance
physical 10 (except adamantine)
Actions/Abilities/Traits: Pathfinder 2e
This lumbering figure is sculpted from soft clay. It wears filthy rags and crude jewelry, and its face is only vaguely humanoid.
5e SRD
Sculpted from clay, this bulky golem stands head and shoulders taller than most human-sized creatures. It is human shaped, but its proportions are off.
Clay golems are often divinely endowed with purpose by priests of great faith. However, clay is a weak vessel for life force. If the golem is damaged, the elemental spirit bound into it can break free. Such a golem runs amok, smashing everything around it until it is destroyed or completely repaired.
The more rigid its physical form, the less likely the golem is to lose its sense of purpose. The clay ones can be a bit twitchy.
Clay Golem
Guardian of Home and Heart
Clay golems are magical defenders made from earth and clay to protect places or communities. The materials used in creating clay golems originate from near the location the golems protect and often have special significance to their creators, such as clay from a holy site or bricks from a magical ruin. While some clay golems are masterfully sculpted to resemble living beings, others have only vaguely humanlike forms.
These golems obey their creators' orders and protect what their makers value most. Some still follow these orders long after their creators' deaths. Roll on or choose a result from the Clay Golem Orders table to inspire the commands a clay golem follows.
5e Tools
A construct made of clay, weighing about 600 pounds
Clay golems are made of clay, naturally, and thus may be any natural clay color; generally, one is will be grayish in color, but common clay containing iron oxide may be used which results in a red, brown, or even orange clay golem. They are usually unclad, but some golem-makers choose to put a leather belt, girdle, or apron on their creation. A clay golem weighs about 600 pounds.
Basic Fantasy Role-Playing Game
Man-shaped figure created from clay by a lawful good cleric
A clay golem is created through the following procedure: a lawful good cleric of at least 17th level (or a lower level cleric of same alignment using a magical tome written for such a process) creates a man-shaped figure out of clay and then undertakes an uninterrupted ritual involving material components worth no less than 20,000 gp, vestments and ritual items worth another 30,000 gp and the spells resurrection, animate object, commune, prayer and bless.
A clay golem is under the direct command of its creator. It stands a 1% cumulative chance of possession by a spirit of chaotic evil alignment for each round the golem is in combat. The creator can never regain control if the golem is possessed. Once possessed, the golem will kill any nearby living thing starting with the closest creature and will haste itself if it has not already done so.
OSRIC