Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Cinder Dispersal
Circumstance: Trigger: The elananx takes damage from a hostile source.
Frequency: once per day
The elananx disperses into a cloud of smoke and cinders, filling its space and a 20-foot emanation. While in this form, the elananx can't be attacked or targeted, and it doesn't take up space. Anything inside this cloud is concealed, and any creature ending its turn there takes 2d6 fire damage. At the start of its turn, the elananx returns to its normal form in any square the cloud covered. If the elananx Strikes a creature using its first action after returning to its normal form, the target is flat-footed and the Strike deals an extra 1d6 fire damage.
Ability
Pack Attack
The elananx's Strikes deal an extra 1d6 damage to creatures within the reach of at least two of its allies.
Ability
Pounce
The elananx Strides and makes a Strike at the end of that movement. If the elananx began this action hidden, it remains hidden until after the attack.
Offense
Melee
Circumstance: combat round (melee)
jaws +16 [+11/+6] (magical), Damage 2d6+8 piercing and 1d6 fire
Trait
Fey
Creatures of the First World are called the fey.
Trait
Fire
Effects with the fire trait deal fire damage or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a magical connection to that element. Planes with this trait are composed of flames that continually burn with no fuel source. Fire planes are extremely hostile to non-fire creatures.
Language
(can't speak any language)
Sylvan
Perception
darkvision
Weakness
cold iron 5