Size:
Medium
Type:
Animal
Form:
canine
Temper:
# App:
± solitary, pair, or pack (3-8)
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
brute
Ground:
± 40 ft.
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 2e
Ability
Bloodfire Fever
(disease) Saving Throw DC 18 Fortitude; Stage 1 carrier with no ill effect (1 day); Stage 2 enfeebled 1 (1 day); Stage 3 enfeebled 1 and clumsy 1 (1 day); Stage 4 enfeebled 2 and clumsy 2 (1 day); Stage 5 enfeebled 2, clumsy 2, and fatigued (1 day)
Ability
Pack Attack
The trollhound deals an extra 1d6 damage to any creature within reach of at least two of the trollhound's allies.
Offense
Melee
Circumstance: combat round (melee)
jaws +11 [+6/+1], Damage 1d12+4 piercing plus Knockdown and bloodfire fever
Trait
Beast
A creature similar to an animal but with an Intelligence modifier of -3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Trait
Troll
Trolls are giant, brutish creatures and are well known for their ability to regenerate.
Perception
darkvision
scent (imprecise) 30 feet
Weakness
fire 10
Actions/Abilities/Traits: Pathfinder 2e