Size:
± Large
Type:
Construct
Form:
Temper:
# App:
± 1
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
soldier
Ground:
± 20'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
2 fists
Circumstance: Combat
2 fists
Special
Slow Effect
A stone golem can use a slow effect, as the spell, once every other round; a save vs. Spells is allowed to resist. The effect has a range of 10 feet and a duration of 2d6 rounds.
Special
Stone to Flesh Vulnerability
A stone to flesh spell may be used to weaken the monster. The spell does not actually change the golem's structure, but for one full round after being affected, the golem is vulnerable to normal weapons. The stone golem is allowed a save vs. Spells to resist this effect.
Environments
any
A 9-foot tall humanoid construct made from stone, weighing around 2,000 pounds
This golem has a humanoid body made from stone. A stone golem is 9 feet tall and weighs around 2,000 pounds. Its body is frequently stylized to suit its creator. For example, it might look like it is wearing armor, with a particular symbol carved on the breastplate, or have designs worked into the stone of its limbs.
Stone golems are formidable opponents, being physically powerful and difficult to harm.
Basic Fantasy Role-Playing Game
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 22
Dexterity: 9
Constitution: 20
Intelligence: 3
Wisdon: 11
Charisma: 1
Offense
Slam
Circumstance: Melee
10 to hit, reach 5 ft., one target. (3d8 + 6) bludgeoning damage.
Offense
Force Bolt
Circumstance: Ranged
9, range 120 ft. (4d10) Force damage.
Action
Multiattack
The golem makes two slam attacks.
Action
Slow {@recharge 5}
The golem targets one or more creatures it can see within 10 feet of it. Each target must make a 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Trait
Immutable Form
The golem is immune to any spell or effect that would alter its form.
Trait
Magic Resistance
The golem has advantage on saving throws against spells and other magical effects.
Trait
Magic Weapons
The golem's weapon attacks are magical.
Trait
Passive Perception
10
Immunities
Damage Immunities
poison
psychic
bludgeoning (from nonmagical attacks that aren't adamantine)
piercing (from nonmagical attacks that aren't adamantine)
slashing (from nonmagical attacks that aren't adamantine)
Immunities
Condition Immunities
charmed
exhaustion
frightened
paralyzed
petrified
poisoned
Senses
darkvision 120 ft.
Languages
understands the languages of its creator but can't speak
Environments
any
This towering stone automaton bears the likeness of an archaic, armored warrior. It moves with ponderous but inexorable steps.
5e SRD
Stone golems display great variety in shape and form, cut and chiseled from stone to appear as tall, impressive statues. Though most bear humanoid features, stone golems can be carved in any form the sculptor can imagine. Ancient stone golems found in sealed tombs or flanking the gates of lost cities sometimes take the forms of giant beasts.
Like other golems, stone golems are nearly impervious to spells and ordinary weapons. Creatures that fight a stone golem can feel the ebb and flow of time slow down around them, almost as though they were made of stone themselves.
Stone Golem
Guardian of the Storied and Sacred
Stone golems take varied forms, such as weathered carvings of ancient deities, lifelike sculptures of heroes, or any other shape their makers imagine. No matter their design or the rock from which they're crafted, these golems are strengthened by the magic that animates them, allowing them to follow their creators' orders for centuries.
Stone golems are typically created to protect places of significance to a group, such as a monument to an important event, a leader's tomb, or a faith's sanctuary. Roll on or choose a result from the Stone Golem Orders table to inspire the commands a stone golem follows.
Exercise discernment when deciding the golem's appearance, as your creation is likely to long outlive its model.
5e Tools
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSE
Environments
any
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Very rare
any
Offense
1 Attack
Circumstance: Combat
3d8
Offense
Special Attacks
Circumstance: Combat
See below
Defense
Special Defenses
Circumstance: Combat
See below
Resistance
Magic Resistance
Circumstance: innate
See below
Special
Slow Spell
A stone golem can cast a slow spell every other melee round on all opponents within 10-ft of its front.
Special
Immunity to Normal and +1 Weapons
Only magical weapons of +2 or greater bonus can harm a stone golem.
Special
Spell Immunity
Such a golem is also invulnerable to most magic, the only exceptions being rock to mud which halves the golem's attack and movement speed for 2d6 rounds, stone to flesh which makes it susceptible to normal weapons for one round, and mud to rock which acts as a heal spell on the monster.
Construct made of stone that can cast slow spells
A stone golem is created through use of a magical text or by a 16th or higher level magic user using the following spells: geas, slow, wish and polymorph object. Creation time is two months and cost is 1,000 gp per hit point of the golem.
The magic user can control his or her creation through simple commands. The golem can also be ordered to suspend movement until a particular condition is met.
OSRIC
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: Pathfinder 2e
Actions/Abilities/Traits: Pathfinder 2e
Ability
Golem Antimagic
harmed by cold and water (5d10, 2d8 from areas and persistent damage); healed by acid (area 2d8 HP); slowed by earth
Ability
Impose Paralysis
Circumstance: Trigger: The stone golem hits a slowed creature.
The creature must succeed at a DC 30 Fortitude save or become paralyzed for 1 round.
Ability
Inexorable March
The stone golem Strides up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a DC 34 Fortitude save. On a critical success, the resisting creature takes no damage; otherwise it is damaged as if hit by the golem's fist.
Ability
Slowing Pulse
(arcane, concentrate, transmutation) Each creature in a 10-foot emanation must succeed at a DC 30 Fortitude save or be slowed 1 for 1 minute. The golem can't use Slowing Pulse again for 1d4 rounds.
Ability
Vulnerable to Stone to Flesh
A stone to flesh spell negates the golem's golem antimagic and its resistance to physical damage for 1 round. A flesh to stone spell reverses this effect immediately.
Offense
Melee
Circumstance: combat round (melee)
fist +24 [+19/+14] (magical, reach 10 feet), Damage 2d10+13 bludgeoning
Trait
Construct
A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.
Trait
Golem
Golems are a special type of construct. Golems are immune to almost all magic, but most have a weakness to certain spells.
Trait
Mindless
A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental ability modifiers are -5. They are immune to all mental effects.
Immunity
acid
bleed
death effects
disease
doomed
drained
fatigued
healing
magic (see below)
mental
necromancy
nonlethal attacks
paralyzed
poison
sickened
unconscious
Perception
darkvision
Resistance
physical 10 (except adamantine)
Actions/Abilities/Traits: Pathfinder 2e
This towering stone automaton bears the likeness of an archaic, armored warrior. It moves with ponderous but inexorable steps.
5e SRD
Stone golems display great variety in shape and form, cut and chiseled from stone to appear as tall, impressive statues. Though most bear humanoid features, stone golems can be carved in any form the sculptor can imagine. Ancient stone golems found in sealed tombs or flanking the gates of lost cities sometimes take the forms of giant beasts.
Like other golems, stone golems are nearly impervious to spells and ordinary weapons. Creatures that fight a stone golem can feel the ebb and flow of time slow down around them, almost as though they were made of stone themselves.
Stone Golem
Guardian of the Storied and Sacred
Stone golems take varied forms, such as weathered carvings of ancient deities, lifelike sculptures of heroes, or any other shape their makers imagine. No matter their design or the rock from which they're crafted, these golems are strengthened by the magic that animates them, allowing them to follow their creators' orders for centuries.
Stone golems are typically created to protect places of significance to a group, such as a monument to an important event, a leader's tomb, or a faith's sanctuary. Roll on or choose a result from the Stone Golem Orders table to inspire the commands a stone golem follows.
Exercise discernment when deciding the golem's appearance, as your creation is likely to long outlive its model.
5e Tools
A 9-foot tall humanoid construct made from stone, weighing around 2,000 pounds
This golem has a humanoid body made from stone. A stone golem is 9 feet tall and weighs around 2,000 pounds. Its body is frequently stylized to suit its creator. For example, it might look like it is wearing armor, with a particular symbol carved on the breastplate, or have designs worked into the stone of its limbs.
Stone golems are formidable opponents, being physically powerful and difficult to harm.
Basic Fantasy Role-Playing Game
Construct made of stone that can cast slow spells
A stone golem is created through use of a magical text or by a 16th or higher level magic user using the following spells: geas, slow, wish and polymorph object. Creation time is two months and cost is 1,000 gp per hit point of the golem.
The magic user can control his or her creation through simple commands. The golem can also be ordered to suspend movement until a particular condition is met.
OSRIC