Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Eerie Flexibility
An ogre spider can fit through tight spaces as if it were a Large creature. While Squeezing, it can move at its full speed.
Ability
Ogre Spider Venom
(poison) Saving Throw Fortitude DC 22; Maximum Duration 6 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d6 poison damage, clumsy 1, and enfeebled 1 (1 round); Stage 3 2d6 poison damage, clumsy 1, and enfeebled 1 (1 round); Stage 4 2d6 poison damage, clumsy 2, and enfeebled 2 (1 round)
Ability
Web Sense
The ogre spider has imprecise tremorsense to detect the vibrations of creatures touching its web.
Ability
Web Trap
A creature hit by the ogre spider's web attack is immobilized and stuck to the nearest surface until it Escapes (DC 22).
Offense
Melee
Circumstance: combat round (melee)
fang +15 [+10/+5], Damage 2d8+8 piercing plus ogre spider venom
Offense
Ranged
Circumstance: combat round (ranged)
web +13 [+8/+3] (range increment 30 feet), Effect: web trap
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
darkvision
web sense