Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Circumstance: Shianshi has a creature grabbed with her shadow whip;
Female variant sumbreiva
Ability
Arcane Innate Spells
DC 40; 4th darkness, earthbind
Ability
Arcane Prepared Spells
DC 40, attack +32; 9th dispel magic, foresight, telepathic demand; 8th eclipse burst, maze, unrelenting observation; 7th dimensional lock, plane shift, true target; 6th collective transposition, disintegrate, teleport; 5th dimension door, sending, shadow walk; Cantrips (9th) daze, detect magic, electric arc, produce flame, read aura
Ability
Attack of Opportunity [Reaction]
Ability
Claim Trophy
Shianshi claims the soul of a creature she killed within the last minute. This works like bind soul, except that no black sapphire is required and the soul is turned into a glowing blue light called a soul trophy. Anyone who kills Shianshi can then free the soul from any soul trophy by touching it and speaking the word for “freedom” in any language.
Ability
Huntblade Brutality
Shianshi's greatsword Strikes have the death trait and deal an additional 2d8 damage to drained, flat-footed, or frightened creatures.
Ability
Hunter's Leap
Circumstance: Trigger: Shianshi kills a creature;
Shianshi teleports up to 30 feet and makes a greatsword Strike; on a hit, the target of the Strike is frightened 1 (frightened 3 on a critical hit).
Ability
Rituals
DC 40; 8th imprisonment
Ability
Whip Drain
Circumstance: Shianshi has a creature grabbed with her shadow whip;
The grabbed creature must succeed at a DC 41 Fortitude save or become drained 2 (drained 3 on a critical failure). If the creature is already drained, this increases its drained value instead, to a maximum of drained 4.
Offense
Melee
Circumstance: combat round (melee)
greatsword +36 [+31/+26] (death, magical, versatile P), Damage 3d12+14 slashing plus huntblade brutality
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Trait
Negative
Effects with this trait heal undead creatures with negative energy, deal negative damage to living creatures, or manipulate negative energy. Planes with this trait are vast, empty reaches that suck the life from the living. Creatures with this trait are natives of the Negative Energy Plane. They can survive the basic environmental effects of the Negative Energy Plane.
Immunity
death effects
drained
Item
+3 greater striking orichalcum greatsword
Language
Aklo
Common
Necril
Perception
greater darkvision
scent (imprecise) 30 feet