Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Signal Arrow
The shoony hierarch sparks and launches an alchemically treated arrow that creates a bright light high in the sky. A signal arrow cannot be used to deal damage. Hierarchs carry a number of different arrows that signal different things; a red signal arrow might mean retreat, whereas a green arrow might be a call to gather in the village commons.
Offense
Ability
Circumstance: combat round (ranged)
A shoony's small
Offense
Melee
Circumstance: combat round (melee)
staff +9 [+4/-1] (two-hand d8), Damage 1d4 bludgeoning
Offense
Ranged
Circumstance: combat round (ranged)
longbow +11 [+6/+1] (deadly 1d10, range 100 feet, volley 30 feet), Damage 1d8+2 piercing
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Trait
Shoony
Note from Nethys: no description was provided for this trait
Item
longbow (20 arrows and 5 signal arrows)
staff
Language
Common
Perception
low-light vision