Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Circumstance: Virthad is carrying a sack of prepared flytrap pods;
Doppelganger priest of Lamashtu
Ability
Arcane Innate Spells
DC 23; 3rd mind reading (at will)
Ability
Change Shape
(arcane, concentrate, polymorph, transmutation) The doppelganger takes on the specific appearance of any Small or Medium humanoid who it has seen and whose appearance it remembers. This doesn't change the doppelganger's Speed or its attack and damage bonuses with its Strikes but might change the damage type its Strikes deal (typically to bludgeoning).
Ability
Deploy Flytraps
Circumstance: Virthad is carrying a sack of prepared flytrap pods;
Virthad dumps the contents of the sack into two adjacent squares while invoking prayers to Lamashtu. The pods grow into two elite snapping flytraps that immediately attack any non-worshipper of Lamashtu they can detect.
Ability
Divine Prepared Spells
DC 26, attack +18; 4th divine wrath, fear, heal; 3rd blindness, dispel magic, sound burst; 2nd ghoulish cravings, heal, silence; 1st command, ray of enfeeblement, sanctuary; Cantrips (4th) daze, divine lance, message, read aura, shield
Offense
End the Charade
Circumstance: Trigger: The doppelganger is transformed with Change Shape and an
The doppelganger reverts to its natural form and can make a Strike against the triggering creature. If the creature was unaware the doppelganger was in disguise, that creature is flat-footed against this attack.
Offense
Melee
Circumstance: combat round (melee)
dogslicer +19 [+15/+11] (agile, backstabber, finesse, goblin), Damage 2d6+7 slashing
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Item
+1 striking dogslicer
robes
sack of flytrap pods
Language
Abyssal
Common
Goblin
Perception
darkvision