STOCK


Requires a workstation build (not a stripped server)
Requires 1024 * 768 resolution

MW4 Readme
MW4 Readme - pr1
MW4 Sysop
Strategy Guide/FAQ

RESOURCE\MISSIONS
RESOURCE\UserMissions
The game always looks in MISSIONS first. MW4 files may be renamed. Instant Action sorts alphabetically, so you can rename mw4 files accordingly to ensure that the ones you want will show up in the limited IA drop-down list.

Server Monitor

Server.ini (monitor file)
[Server Options]
enforce settings in (writes to) Options.ini (MW4 file)
Mapcycle=Mapcycle.ini
Mapcycle.ini
Monitor Commands

Battle/Map/Variants Guide
Camo Codes
Map Pack Lists
Custom Decal Guide

New Battlefields
faq
coopmissionspack
gametypemissionspack
multiplayermissionspack
singleplayermissionspack
studios

Old Stomping Grounds
faq
dataraid
gametypes
gametypes2
index
mp
recon
studios

MEKPAK 3.1 FREE


Requires .net framework.

Mech Pack 3.1 Free

Default Key Maps
Armor
Electronics
Advanced Radar
Mech Pack-Only Maps

Mech Classes At A Glance
Weight Classes
Mechs Sorted By Tonnage
MekTek 3.1 Mech Detail Specs

MEKPAK 3.02b


Mech Pack 3
Mech Pack 3.02
Mech Pack 3.02b

RESOURCE/VariantsMTMP3
Populates the mechlab. Files may be deleted from here without affecting which mechs are available in the game, turning the mechlab into a "favorites" list.

NETMECH IV


Features

Intro

FAQ

Guide

NetMech is a fork of NBT HardCore, which is itself a fork of MechPack 2

"The main differences are non-adjustable speed and no coolant in most game modes. Pulse lasers are more like they always should have been, and double heat sinks actually seem like double heat sinks. Single ATM ammo type."

"When you use jumpjets, you have to fire them when you come down or you die. Radar is effected by terrain, and all but fails in mountainous terrain. Small filler weapons make for nice backup firepower at low tonage."

Netmech IV