Missions Guide
Upgrade Protoss Observers with speed and sight enhancements and build several. The edges of the map are free from enemy presence, so send a few over to the Terran side to provide an extended field of vision for defending Siege Tanks.
Ironically enough, at this point, the mission becomes very open-ended, and I can no longer offer specific advice on victory. Essentially, once you can establish and hold your original positions as both the Terrans and the Protoss, you're but one step away from victory. Expand to a new resource patch as Terrans or Protoss, one at a time, to bring in more revenue. Set up defenses at the new site carefully and quickly, much like you did at the beginning. Now, build additional Starports and Stargates and begin turning out Battlecruisers and Carriers. Continue upgrading weapons. If you can muster around ten or more Battlecruisers, they can get the job done by themselves. Though the Overmind has 5,000 hit points, ten Battlecruisers firing their Yamato Guns at once will go a long way to weakening the thing. That many Battlecruisers can also take down Spore Colonies and Hydralisks by the dozen and can hold off enormous fleets of Scourge who are far more problematic for Protoss Carriers. Pull your fleet back for repairs if need be.
But winning with Battlecruisers alone is perhaps too simple. You have a chance to be very creative in this mission, what with having the Protoss and the Terrans fighting side by side. Try using an Arbiter's Recall spell to teleport a group of Siege Tanks in siege mode right within range of the enemy. Use combined defenses - Reavers at your Terran base, Siege Tanks and Bunkers at your Protoss base. Arbiters and their Recall ability may easily facilitate the transfer of forces between bases. Use a Terran Science Vessel's Defensive Matrix to assist your Protoss allies and a High Templar's Hallucination to create diversionary Battlecruisers. Use speed upgraded Protoss Shuttles to transport Terran Goliaths, Ghosts, and Siege Tanks to key areas. Terran Ghosts and Nukes will work very well on this mission, and since resources will permit, you may wish to build several extraneous Command Centers if only to construct multiple Nuclear Silos. The possibilities here are really quite limitless. Through the combined forces of the Terrans and the Protoss working together, you should fight your way into the massive Zerg base leaving sheer destruction in your wake all the way to the Overmind. Once the Overmind is killed, the mission concludes, and a much-deserved victory is yours. Congratulations on a challenging achievement.
- Redcrosse
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