Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Variant athach
Ability
Athach Venom
(poison) Saving Throw DC 38 Fortitude; Maximum Duration 6 rounds; Stage 1 2d6 poison damage and enfeebled 1; Stage 2 2d6 poison damage and enfeebled 2; Stage 3 2d6 poison damage and enfeebled 3
Ability
Attack of Opportunity
At the start of each of its turns, the bloomborn athach gains an extra reaction that it can use only to make an Attack of Opportunity with its claw.
Ability
Catch Rock
Ability
Swift Claw
Circumstance: Trigger: The athach hits a creature with two fist Strikes;
The athach makes a claw Strike with no multiple attack penalty against the creature it hit with its fist Strikes. This claw attack does not increase the athach's multiple attack penalty.
Ability
Throw Rock
Offense
Melee
Circumstance: combat round (melee)
fist +34 [+29/+24] (reach 10 feet), Damage 3d10+17 bludgeoning
Offense
Ranged
Circumstance: combat round (ranged)
rock +34 [+29/+24] (brutal, range increment 120 feet), Damage 3d4+17 bludgeoning
Trait
Giant
Giants are massive humanoid creatures.
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Language
Aklo
Jotun
Sylvan
Perception
darkvision
Weakness
cold iron 15