Size:
Small
Type:
Aberration
Form:
Temper:
predatory
# App:
1, 1d4 + 1, 1d6 + 5
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
soldier
Ground:
± 5 ft.
Climb/Arboreal:
Flight:
Swim:
± 40 ft.
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 2e
Ability
Constrict
1d6 bludgeoning, DC 17
Ability
Death Frenzy
Circumstance: Trigger: The reefclaw is reduced to 0 Hit Points.
The reefclaw makes a claw Strike before dying.
Ability
Reefclaw Venom
(poison) Saving Throw DC 17 Fortitude; Maximum Duration 4 rounds; Stage 1 1d6 poison damage and enfeebled 1 (1 round), Stage 2 1d6 poison damage and enfeebled 2 (1 round).
Offense
Melee
Circumstance: combat round (melee)
claw +9 [+4/-1] (finesse), Damage 1d6+1 slashing plus reefclaw venom and Grab
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Trait
Aquatic
Aquatic creatures are at home underwater. Their bludgeoning and slashing unarmed Strikes don't take the usual -2 penalty for being underwater. Aquatic creatures can breathe water but not air.
Language
(can't speak any language)
Common
Perception
darkvision
Actions/Abilities/Traits: Pathfinder 2e