Size:
± Medium
Type:
± Vermin
Form:
± crawling insect
Temper:
# App:
± 2-8 (4-24)
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 180
Climb/Arboreal:
± 20 ft.
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSE
Environments
any
Offense
1 × bite (2d6)
Circumstance: Combat
Special
Rapacious
Consume everything in their path, when hungry.
Special
Morale
Attack relentlessly, once they are engaged in melee (morale 12). Will even pursue through flames.
Special
Lair treasure
30% chance of 1d10 × 1,000gp worth of gold nuggets, mined by the ants.
Giant (6' long), omnivorous, black ants
Giant (6' long), omnivorous, black ants.
Old-School Essentials Classic Fantasy
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Rare
any
Offense
1 Attack
Circumstance: Combat
1d6
Giant (6' long), omnivorous, black ants
If the encounter is with a colony of giant ants, the Number Encountered will represent the workers present. Calculate the presence of soldiers at 1:5, that is 1 soldier for every 5 workers, in addition to the number shown on the die.
At the heart of the nest will be the queen. She is immobile and incapable of attacking or defending herself. At least 5d10 workers and 5 soldiers will attend her and defend her and her eggs. Once slain, the queen's organising influence on the colony will disappear, causing confusion (as the 7th level druid spell) for 1d6 rounds. After the period of confusion, ants will leave the colony in search of a new one. Ordinarily, the eggs of giant ants have no market value.
Treasure: (In lair only) 3d4 gems (50%); 2d4 potions (40%)
OSRIC
Actions/Abilities/Traits: OSRIC
Giant (6' long), omnivorous, black ants
Giant (6' long), omnivorous, black ants.
Old-School Essentials Classic Fantasy
Giant (6' long), omnivorous, black ants
If the encounter is with a colony of giant ants, the Number Encountered will represent the workers present. Calculate the presence of soldiers at 1:5, that is 1 soldier for every 5 workers, in addition to the number shown on the die.
At the heart of the nest will be the queen. She is immobile and incapable of attacking or defending herself. At least 5d10 workers and 5 soldiers will attend her and defend her and her eggs. Once slain, the queen's organising influence on the colony will disappear, causing confusion (as the 7th level druid spell) for 1d6 rounds. After the period of confusion, ants will leave the colony in search of a new one. Ordinarily, the eggs of giant ants have no market value.
Treasure: (In lair only) 3d4 gems (50%); 2d4 potions (40%)
OSRIC