Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+1 status to all saves vs. magic
Ability
Create Web Weaponry
(manipulate) The Leng spider creates a weapon by applying a cord of webbing to heavy objects, such as rocks or chunks of metal, either attaching two heavy objects together to create a web bola or fastening one to its leg to create a web war flail.
Ability
Descend on a Web
(move) The Leng spider moves straight down up to 120 feet, suspended by a web line. It can hang from the web or drop off. The distance it Descends on a Web doesn't count when calculating falling damage. The web can be severed by a Strike that deals slashing damage (AC 30, Hardness 15, 25 HP), causing the Leng spider to fall.
Ability
Greater Web Sense
While touching its webs, the Leng spider has precise tremorsense to detect the vibrations of creatures touching its web.
Ability
Lay Web Trap
Frequency: three times per day
Effect: The Leng spider spins a web within 20 feet of itself to create a grasping snare, stunning snare, or warning snare. The Leng spider's web provides all the raw materials it needs. All save and Escape DCs associated with web traps use the Leng spider's Crafting DC for traps (DC 36). A web trap decays after 24 hours.
Ability
Leng Spider Venom
(poison) Saving Throw DC 33 Fortitude; Maximum Duration 6 rounds; Stage 1 2d6 poison damage and drained 1 (1 round); Stage 2 2d6 poison damage, confused, and drained 2 (1 round); the confused effect has the emotion and mental traits.
Ability
Occult Innate Spells
DC 33; 7th dispel magic, veil, warp mind; 6th illusory scene, mislead; 4th charm (×3), freedom of movement; Cantrips (7th) detect magic; Constant (7th) air walk, tongues
Ability
Ranged Trip
2 circumstance penalty. A web bola deals no damage when used to Trip.
Offense
Melee
Circumstance: combat round (melee)
web war flail +27 [+22/+17] (disarm, magical, reach 15 feet, sweep, trip), Damage 3d10+14 bludgeoning
Offense
Ranged
Circumstance: combat round (ranged)
web bola +28 [+23/+18] (magical, nonlethal, ranged trip, thrown 20 feet), Damage 2d6+14 bludgeoning
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Trait
Dream
Creatures native to the Dimension of Dreams can be any alignment and possess a diverse array of abilities, although those associated with the nightmare realm of Leng are almost always evil and immune to that realm's freezing temperatures.
Immunity
cold
confused
Language
Aklo
tongues
Perception
darkvision
detect magic
greater web sense
Resistance
poison 15
sonic 15