Size:
± Small
Type:
± Animal
Form:
± eel
Temper:
# App:
± Wild 6d10
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 150
Climb/Arboreal:
Flight:
Swim:
± 60'
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Special
Camouflage
Weed eels surprise on 1-5 on 1d6 due to their camouflage, and will lie in wait for potential victims to move close enough to attack.
Special
Poison
The bite of a weed eel will kill any living creature that fails a save vs. Poison.
Offense
1 bite
Circumstance: Combat
1d2 + poison
Environments
aquatic-salt
Venomous eels with shaggy scales that resemble seaweed
Weed Eels are a specific variety of venomous eels which have excellent natural camouflage; indeed, a group of weed eels looks very much like a bunch of seaweed due to their "shaggy" scales and coloration. An individual weed eel is around 5 feet long and weighs about 300 pounds. Colonies of weed eels live in chaotic networks of tunnels with multiple "holes" or entrances arranged in clusters, and by extending themselves from these holes they complete the illusion of being just a patch of weeds.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Special
Camouflage
Brownish green colouration. Anchor themselves in rocks and dirt of sea or lake bed, looking like a bed of sea weed.
Special
Poison Bite
Single biting attack injects powerful poison: victim must save or die.
Special
Lair Defense
Any attempt by anyone or anything other than a weed eel to enter any hole leading to the lair will provoke an immediate attack by every eel in the colony.
Offense
1 Attack
Circumstance: Combat
1
Offense
Special Attacks
Circumstance: Combat
Poison
Environments
Frequency:
Very rare
aquatic-salt
Found in both salt and fresh water, preferring depths of around 30-ft
Weed eels are found in both salt and fresh water, preferring depths of around 30-ft. Weed eels are so-called because of their brownish green colouration, and because they tend to anchor themselves in the rocks and dirt of the sea or lake bed, looking for all the world like a bed of sea weed. Weed eels have a single biting attack which injects a powerful poison into the wound: the victim must save or die. A weed eel lair consists of many small tunnels of about 6 inches diameter which eventually join into a series of 6-ft tunnels, which in turn lead to a large cave which is the actual lair. The cave is usually about 600 square-ft and the eels pave the bottom of it with any suitable material they find: small stones, gems, coins, and similar sized shiny objects. Any attempt by anyone or anything other than a weed eel to enter any hole leading to the lair will provoke an immediate attack by every eel in the colony.
Treasure: None carried. In lair: 1d4×1,000 cp (30%), 1d10×1,000 sp (50%), 1d3×1,000 ep (20%), 1d8×1,000 gp (45%), 2d8×100 pp (60%), 6d6 gems (50%), 2d6 jewellery 50%
OSRIC
Actions/Abilities/Traits: OSRIC
Venomous eels with shaggy scales that resemble seaweed
Weed Eels are a specific variety of venomous eels which have excellent natural camouflage; indeed, a group of weed eels looks very much like a bunch of seaweed due to their "shaggy" scales and coloration. An individual weed eel is around 5 feet long and weighs about 300 pounds. Colonies of weed eels live in chaotic networks of tunnels with multiple "holes" or entrances arranged in clusters, and by extending themselves from these holes they complete the illusion of being just a patch of weeds.
Basic Fantasy Field Guide Omnibus
Found in both salt and fresh water, preferring depths of around 30-ft
Weed eels are found in both salt and fresh water, preferring depths of around 30-ft. Weed eels are so-called because of their brownish green colouration, and because they tend to anchor themselves in the rocks and dirt of the sea or lake bed, looking for all the world like a bed of sea weed. Weed eels have a single biting attack which injects a powerful poison into the wound: the victim must save or die. A weed eel lair consists of many small tunnels of about 6 inches diameter which eventually join into a series of 6-ft tunnels, which in turn lead to a large cave which is the actual lair. The cave is usually about 600 square-ft and the eels pave the bottom of it with any suitable material they find: small stones, gems, coins, and similar sized shiny objects. Any attempt by anyone or anything other than a weed eel to enter any hole leading to the lair will provoke an immediate attack by every eel in the colony.
Treasure: None carried. In lair: 1d4×1,000 cp (30%), 1d10×1,000 sp (50%), 1d3×1,000 ep (20%), 1d8×1,000 gp (45%), 2d8×100 pp (60%), 6d6 gems (50%), 2d6 jewellery 50%
OSRIC