Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Lob Amoeba
The amelekana flings a symbiotic amoeba at a target within 40 feet—this is a ranged attack that doesn't count toward the amelekana's multiple attack penalty, and its multiple attack penalty doesn't apply to this attack. Success The target takes 2d4+8 bludgeoning damage and the symbiotic amoeba lands in a square adjacent to the target. Failure The target takes no damage, but the symbiotic amoeba still spawns in a square adjacent to the target. Critical Failure The target takes no damage and the lobbed amoeba dies on impact.
Ability
Refective Shell
An amelekana submerged in water gains a +4 circumstance bonus to Stealth checks. If the water is moving, this bonus increases to +8.
Ability
Symbiotic Amoeba
An amoeba produced by the amelekana is a Tiny, mindless, semi-independent creature controlled by the amelekana. It has the minion trait, AC 15, 1 Hit Point, and the same skills and saving throws as the amelekana. Each round, the amelekana can Command a Minion to make an amoeba Step or Swim 20 feet and make a pseudopod Strike (Melee pseudopod +13, Damage 2d4 acid). If an amelekana is killed, its symbiotic amoebas are also killed by the host creature's psychic backlash. An amelekana can have up to three extant symbiotic amoebas at a time.
Offense
Melee
Circumstance: combat round (melee)
pseudopod +13 [+8/+3], Damage 2d4+8 bludgeoning
Offense
Ranged
Circumstance: combat round (ranged)
lob amoeba +14 [+9/+4]
Trait
Amphibious
An amphibious creature can breathe in water and in air, even outside of its preferred environment, usually indefinitely but at least for hours. These creatures often have a swim Speed. Their bludgeoning and slashing unarmed Strikes don't take the usual -2 penalty for being underwater.
Trait
Beast
A creature similar to an animal but with an Intelligence modifier of -3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Perception
lifesense 100 feet