Actions/Abilities/Traits: (OSR)
Special
|Diseased
Due to their filthy eating habits and constant exposure to decaying flesh, giant vultures are harbingers of disease-much more so than the standard vulture. Any creature bitten by a giant vulture has a 10% chance of being exposed to filth fever, blinding sickness, or a similar disease. Once this check is made, a victim can no longer be infected by this particular giant vulture, though attacks by different giant vultures are resolved normally and may result in multiple illnesses. While vultures aren't immune to all diseases, they do gain a +4 bonus on all saving throws against such ailments.
Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Carrion Fever
(disease) The sickened condition from carrion fever can't be reduced while the affliction remains; Saving Throw DC 18 Fortitude; Onset 1 day; Stage 1 sickened 1 and fatigued (1 day); Stage 2 sickened 1, slowed 1, and fatigued (1 day)
Ability
Projectile Vomit
Frequency: once per hour
Effect: The giant vulture vomits up its last meal on a creature within 10 feet. The creature takes 3d6 acid damage with a DC 20 basic Fortitude save. On a failed save, the target is also sickened 1.
Offense
Melee
Circumstance: combat round (melee)
beak +10 [+5/+0], Damage 1d10+5 piercing plus carrion fever
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Immunity
sickened
Perception
low-light vision