Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Variant snapping turtle
Ability
Clench Jaws
Circumstance: Old Crackjaw damaged a creature with a jaws Strike with its previ
Old Crackjaw clenches its jaw and automatically deals an additional 2d8 bludgeoning damage to the creature it just hit.
Ability
Deep Breath
Old Crackjaw can hold its breath for 30 minutes.
Ability
Gnawing Bite
Old Crackjaw makes a jaws Strike against an object. This counts as two attacks when calculating Old Crackjaw's multiple attack penalty. If this Strike hits, Old Crackjaw deals an extra die of weapon damage to the object.
Ability
Shell Defense
Old Crackjaw retracts its limbs and head into its shell and ends its turn. This increases its AC to 25, but it can't act except to reemerge, which it can do as a single action.
Offense
Melee
Circumstance: combat round (melee)
jaws +14 [+9/+4], Damage 2d8+7 piercing
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
low-light vision
scent (imprecise) 30 feet