Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Clench Jaws
Circumstance: The snapping turtle damaged a creature with a jaws Strike in its
The snapping turtle clenches its jaws down and automatically deals an additional 1d4 bludgeoning damage to the creature it just bit.
Ability
Deep Breath
The snapping turtle can hold its breath for 30 minutes.
Ability
Shell Defense
The snapping turtle retracts its limbs and head into its shell and ends its turn. This increases its AC to 18, but it can't act except to reemerge, which it can do as a single action.
Offense
Melee
Circumstance: combat round (melee)
jaws +6 [+1/-4], Damage 1d4+2 piercing
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
low-light vision
scent (imprecise) 30 feet