Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Occult Spontaneous Spells
DC 17; 1st phantom pain, soothe; Cantrips (1st) dancing lights, detect magic, ghost sound, inspire courage, prestidigitation, shield
Ability
Snake Search
1 instead of +4. If the snakes notice something, they try to notify the stheno, though they are no more intelligent than normal snakes and might find different things interesting than the stheno does.
Ability
Speak With Snakes
The stheno harpist can communicate with snakes, including the ones in their hair, and can use Diplomacy to Make an Impression on snakes and Request things from snakes.
Offense
Melee
Circumstance: combat round (melee)
rapier +7 [+2/-3] (deadly d8, disarm, finesse), Damage 1d6 piercing
Offense
Ranged
Circumstance: combat round (ranged)
shortbow +7 [+2/-3] (deadly d10, range increment 60 feet, reload 0), Damage 1d6 piercing
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Trait
Stheno
Stheno are humanoids related to medusas, with snakes for hair.
Item
harp
leather armor
rapier
shortbow
Language
Common
speak with snakes