Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Divine Innate Spells
DC 13; 1st pest form (monkey only)
Ability
Flurry of Blows
Frequency: once per round
Effect: The vanara disciple makes two unarmed Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.
Ability
Prehensile Tail
The vanara can use their long, flexible tail to perform Interact actions requiring a free hand, even if both hands are otherwise occupied. Their tail can't perform actions that require fingers or significant manual dexterity, including any action that would require a check to accomplish, and they can't use it to hold items.
Ability
Spring Up
Circumstance: The vanara disciple is prone;
The vanara Stands, then can immediately Step twice. The Stand action doesn't trigger reactions.
Offense
Melee
Circumstance: combat round (melee)
fist +7 [+3/-1] (agile, finesse, nonlethal, unarmed), Damage 1d6+1 bludgeoning
Offense
Ranged
Circumstance: combat round (ranged)
javelin +7 [+2/-3] (thrown 30 feet), Damage 1d6+1 piercing
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Trait
Vanara
Vanaras are monkeylike humanoids who share a devotion to monastic training.
Item
bo staff
javelins (3)
Language
Common
Sylvan
Perception
low-light vision