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CreditsThe Team
PainKeep Arena III was built with the skills of the following fine people:
Project Leader:
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Robert E. Waring
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Lead Programmer:
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Michael Bright
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Additional UI programming/ design
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Tim Smith
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Sound Engineer:
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Marc Weerts, Bryan Watkins
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Level Designers:
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Tim Smith, Robert E. Waring, Jay Brown, Steven Delrue, Mike Reed, Mark Lewis, Mike Burbidge, Dan Haigh
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Texture Artists:
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Tim Smith, Ian Lamen, Marc Weerts
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Models:
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Michael Bright, Ian Lamen
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Music:
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Marc Weerts
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Online Presence:
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Tim Smith, Ian Lamen, Robert E. Waring
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Manual html/design:
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Tim Smith
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Special Thanks:
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id Software - for a great game engine
Jack Monahan (Magnum model), Frank Castle (Minigun), Oak (Hanging Cell), Todd Gantzler (MultiPlants), AlphaWolf (Bloodstone), & Amethyst7 (Skybox)
Olivier Debon (aka Swift) for his work on the "QVM" tool used to genenerate Roq Files (www.swift-tools.net/Quake/QVM)
and if we've missed your name, we appologize in advance, please contact us asap.
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Additional Thanks:
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David Spell for use of a few unique sounds he created for Team Evolve,
James Grote for his killer track for PKA12 - The Other Side
and Jim Kramer - for the chat bubble
ThinG would like to thank Worf for getting him into level design and E-Z for taking the trouble to put the maps up on his servers back in the PainKeep 1 days.
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