Missions Guide
Keep in mind that the Protoss will concentrate on attacking your forces at the beacons in this mission, rather than attacking your base directly. Thus, your multiple Hatcheries won't be bothered much, so don't waste minerals building a lot of Spore and Sunken Colonies. Strive instead to have six or more Hydralisks defending each Hatchery and be prepared to send reinforcements if necessary.
It's time to build another expansion base. Send around ten Hydralisks to your southeast base. There is a plateau just north of that position with a fresh Vespene Gas geyser and plenty of minerals. A Photon Cannon and a couple of Scouts are its sole defenders. Walk your Hydralisks down the ramp from that Hatchery, proceed north a bit, then up the ramp to the plateau in question. You will dispatch the Scouts easily. Send in Drones to set up still another Hatchery and Extractor and get gathering.
By now, you should have more than enough resources to utterly devastate the Protoss in the area. How you choose to do so is up to you. A Guardian and Mutalisk combination is perfectly effective, just as Hydralisks and Ultralisks work great in tandem. All four types at once are even better. You may even wish to send Kerrigan along for the ride and give the Protoss a taste of their own medicine with Kerrigan's Psionic Storm. Eliminating the Protoss presence will prove more difficult than before, even with such a strong army at your disposal. Protoss Reavers can kill several Hydralisks in a single shot and can severely injure your Ultralisks as well. But worst of all are the Protoss High Templar, whose Psionic Storms can devastate your grouped units. Proceed cautiously, killing targets of opportunity first and foremost. When every last Protoss structure in the area is destroyed, you will have succeeded.
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