Size:
Medium
Type:
Aberration
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role: brute
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(D&D 5e)
Actions/Abilities/Traits: (D&D 5e)
Action
Beak
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Action
Multiattack
The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Action
Tentacles
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Special
Stone Camouflage
The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions/Abilities/Traits:
(d20)
Actions/Abilities/Traits: (d20)
Action
4 tentacles -1 (1d4)
4 tentacles -1 (1d4)
Action
bite
4 (1d4+1)

Actions/Abilities/Traits:
(Pathfinder 2e)
Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Gripping Tentacle [Reaction]
Circumstance: Trigger: A creature in the grick's reach uses a move action or le
The grick makes a tentacle Strike against the target. If the attack is a critical hit and the trigger was a move action, the grick disrupts that action.
Offense
Melee
Circumstance: combat round (melee)
jaws +11 [+6/+1], Damage 1d12+6 slashing
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Language
(can't speak any language)
Aklo
Perception
darkvision
scent (imprecise) 30 feet
Resistance
physical 5 (except magic)
This pallid, slimy, worm-like creature is the size of a human, its mouth a sickening tangle of tentacles and hooked jaws.
5e SRD