Size:
± Large
Type:
± Aberration
Form:
Temper:
# App:
± solitary or nest (2-4)
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 85
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 40 ft.
Climb/Arboreal:
Flight:
± 50 ft. (average)
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 2e
Ability
guarded thoughts
Ability
Arcane Spontaneous Spells
DC 26, attack +18; 4th blink, wall of fire (3 slots); 3rd dispel magic, haste, lightning bolt (4 slots); 2nd illusory creature, invisibility, magic missile (4 slots); 1st feather fall, illusory object, longstrider (4 slots); Cantrips (4th) daze, detect magic, mage hand, read aura, shield
Ability
Dark Naga Venom
(incapacitation, poison) Saving Throw DC 25 Fortitude; Maximum Duration 5 minutes; Stage 1 slowed 1 (1 round); Stage 2 slowed 2 (1 round); Stage 3 unconscious with no Perception check to wake up (1d4+1 minutes)
Ability
Guarded Thoughts
(abjuration, occult) Dark nagas are immune to any form of mind reading.
Ability
Occult Innate Spells
DC 25; Constant (3rd) mind reading
Offense
Melee
Circumstance: combat round (melee)
fangs +19 [+15/+11] (agile, finesse), Damage 2d8+5 piercing plus dark naga venom
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Language
Aklo
Common
Perception
darkvision
mind reading 30 feet
Actions/Abilities/Traits: Pathfinder 2e