Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Female human weretiger
Ability
Change Shape
(concentrate, polymorph, primal, transmutation) Medium human with fist +26 for 2d6+16 bludgeoning, or tiger with Speed 30 feet and Wrestle.
Ability
Critical Debilitating Strike
10-foot status penalty to its Speeds, as chosen by Alasen. On a critical hit, the target must also attempt a DC 34 Fortitude save. Critical Success The target is unaffected. Success The target is slowed 1 until the end of Alasen's next turn. Failure The target is slowed 2 until the end of Alasen's next turn. Critical Failure The target is paralyzed until the end of Alasen's next turn.
Ability
Curse of the Weretiger
(curse, necromancy, primal) This curse affects only humanoids; Saving Throw DC 18 Fortitude. On each full moon, the cursed creature must succeed at another Fortitude save or turn into the same kind of werecreature until dawn. The creature is under the GM's control and goes on a rampage for half the night before falling unconscious until dawn.
Ability
Defensive Rol
Frequency: once per 10 minutes Trigger: A physical attack would reduce Alasen to 0 Hit
Effect: Alasen drops into a roll to disperse the force of the blow and takes half damage from the attack.
Ability
Mobility
When Alasen takes a Stride action to move half her Speed or less, that movement does not trigger reactions.
Ability
Moon Frenzy
(polymorph, primal, transmutation) When a full moon appears in the night sky, the werecreature must enter hybrid form, can't Change Shape thereafter, becomes one size larger, increases their reach by 5 feet, and increases the damage of their jaws Strike by 2. When the moon sets or the sun rises, the werecreature returns to humanoid form and is fatigued for 2d4 hours.
Ability
Pounce
The weretiger Strides and makes a Strike at the end of that movement. If the weretiger began this action hidden, they remain hidden until after this ability's Strike.
Ability
Rend
claw
Ability
Sneak Attack
Alasen deals 2d6 extra precision damage to flat footed creatures.
Ability
Tiger Empathy
(divination, primal) Alasen can communicate with felines.
Offense
Melee
Circumstance: combat round (melee)
jaws +28 [+23/+18], Damage 3d6+16 piercing plus curse of the weretiger
Trait
Beast
A creature similar to an animal but with an Intelligence modifier of -3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Trait
Human
A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Trait
Werecreature
These shapechanging creatures either are naturally able to shift between animal, humanoid, and hybrid forms or are afflicted with a curse that forces them to shift involuntarily.
Item
+1 greater invisibility resilient leather armor
ring of cold resistance
ring of fire resistance
Language
Common
tiger empathy
Perception
low-light vision
scent (imprecise) 30 feet
Resistance
cold 5
fire 5
Weakness
silver 10