Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Blue-Ringed Octopus Venom
(poison) Saving Throw DC 17 Fortitude; Maximum Duration 6 rounds; Stage 1 1d4 poison damage (1 round); Stage 2 1d6 poison damage (1 round); Stage 3 1d6 poison damage and paralyzed (1 round)
Ability
Camouflage
The blue-ringed octopus can change the color of its skin to Hide even if it doesn't have cover.
Ability
Jet
The blue-ringed octopus moves up to 60 feet in a straight line through the water without triggering reactions.
Ability
Toxic Bite
Circumstance: The blue-ringed octopus has a creature grabbed;
The blue-ringed octopus makes a beak Strike against the grabbed creature. If it hits, it injects additional poison, causing its venom to gain the virulent trait.
Offense
Melee
Circumstance: combat round (melee)
beak +7 [+2/-3] (finesse), Damage 1d6 piercing plus blue-ringed octopus venom
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Trait
Aquatic
Aquatic creatures are at home underwater. Their bludgeoning and slashing unarmed Strikes don't take the usual -2 penalty for being underwater. Aquatic creatures can breathe water but not air.
Perception
low-light vision
Resistance
cold 2