Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Bide
The shae prepares to take action against their foes, watching their opponent and waiting for the right opportunity to respond. The shae gains a second reaction until the start of their next turn, though they still can't use more than one reaction on the same triggering action.
Ability
Counterattack [Reaction]
Circumstance: The shae is aware of the attack; . Trigger: The shae is targeted
The shae makes a Strike against the attacker.
Ability
Occult Innate Spells
DC 21; 7th plane shift (self only; to Shadow Plane or Material Plane only); 4th gaseous form (at will); Cantrips (2nd) chill touch, detect magic
Ability
Shadow Shift
Being made partially of shadow themselves, shae are concealed in dim light or darkness even to creatures that can see clearly in those light levels.
Ability
Slip [Reaction]
Circumstance: Trigger: A creature moves adjacent to the shae;
The shae teleports to a clear space adjacent to another creature they can see within 30 feet.
Ability
Swift Steps
The shae's movement doesn't trigger reactions.
Ability
Tenebral Form
The shae can Fly at full Speed in gaseous form.
Offense
Melee
Circumstance: combat round (melee)
dagger +13 [+9/+5] (agile, finesse, versatile S), Damage 1d4+5 piercing and 1d6 cold
Offense
Ranged
Circumstance: combat round (ranged)
dagger +13 [+9/+5] (agile, thrown 10 feet, versatile S), Damage 1d4+5 piercing and 1d6 cold
Trait
Shadow
Magic with this trait involves shadows or the energy of the Shadow Plane. Creatures with this trait are natives of the Shadow Plane. They can survive the basic environmental effects of the Shadow Plane.
Immunity
precision
Item
dagger (5)
Language
Aklo
Auran
Common
Shae
Undercommon
Perception
darkvision
Resistance
cold 5
negative 5