Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Variant hunting spider
Ability
Giant Trapdoor Spider Venom
(incapacitation, poison) Saving Throw Fortitude DC 18; Maximum Duration 6 rounds; Stage 1 1d10 poison and flat-footed (1 round); Stage 2 1d12 poison, slowed 1, and flat-footed (1 round); Stage 3 2d6 poison and paralyzed (1 round)
Ability
Trapdoor Lunge [Reaction]
Circumstance: Initiative has not yet been rolled; . Trigger: A creature comes w
Requirements: Initiative has not yet been rolled; Trigger: A creature comes within 25 feet of the spider's lair while the spider is positioned just under the ajar trapdoor, and the spider notices the creature; Effect The spider Strides or Climbs before it rolls initiative.
Offense
Melee
Circumstance: combat round (melee)
fangs +11 [+6/+1], Damage 1d10+3 piercing plus giant trapdoor spider venom
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
darkvision