Actions/Abilities/Traits: (OSR)
Special
|Swallow Whole
The creature makes one bite Attack as a full-round action against a victim it has struck successfully the round prior. If the Attack hits, the target is swallowed. The swallowed target is Blinded and Restrained, it has total cover against attacks and other Effects outside the creature, and it takes cold damage at the start of each of the creature's turns. The creature can have only one target swallowed at a time. If the creature dies, a swallowed creature is no longer Restrained by it and can escape from the corpse using 5 feet of Movement, exiting prone. Swallowed creatures take damage each round equal to 1/4 this creature's weakest normal melee attack until they escape; escaping requires cutting your way out (AC as creature; stomach has HP equal to 1/4 the creatures' total HP max).
Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Aquatic Drag
Circumstance: The tylosaurus has a creature grabbed;
The tylosaurus Swims up to half its Speed, carrying the grabbed creature with it.
Ability
Deep Breath
A tylosaurus can hold its breath for 2 hours
Ability
Vicious Strafe
The tylosaurus Swims up to its Speed. It can make one jaws Strike and one tail Strike at any points during its movement, each attacking a different target.
Offense
Melee
Circumstance: combat round (melee)
jaws +21 [+16/+11], Damage 2d12+10 piercing plus Improved Grab
Offense
Swallow Whole
Large, 2d6+5 bludgeoning, Rupture 18
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
low-light vision
scent (imprecise) 30 feet