Size:
Type:
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
Hit Points:
Attack Rank:
Passive Defense:
Active Defense:
Damage Reduction:
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(Pathfinder 2e) (Anugobu Apprentice)
Actions/Abilities/Traits: (Pathfinder 2e) (Anugobu Apprentice)
Ability
Occult Innate Spells
DC 20, attack +12; 2nd dispel magic, mending (at will); 1st create water, floating disk, unseen servant (at will); Cantrips (2nd) prestidigitation, telekinetic projectile
Ability
Planar Workshop
An anugobu is intrinsically connected to small, pocket dimension that they typically refer to as their workshop. The workshop is an extradimensional 10-foot cube. The workshop holds an anugobu's collected tools and materials. An anugobu can enter or leave their planar workshop as an action, which has the concentrate and manipulate traits. The anugobu gains resistance 5 to all damage (except force) and concealment while within the workshop. The workshop is only visible while the anugobu is inside it.
Ability
Stone Step
An anugobu can effortlessly stick to any worked or manufactured surface, allowing them to walk up walls and stand on ceilings.
Offense
Melee
Circumstance: combat round (melee)
hammer +8 [+4/+0] (agile), Damage 1d8+2 bludgeoning
Offense
Ranged
Circumstance: combat round (ranged)
hammer +12 [+8/+4] (agile, thrown 20 feet), Damage 1d8+2 bludgeoning
Trait
Anugobu
Note from Nethys: no description was provided for this trait
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Item
artisan's tools
Language
Common
Sylvan
Terran
Perception
low-light vision

Actions/Abilities/Traits:
(Pathfinder 2e) (Anugobu Wondercrafter)
Actions/Abilities/Traits: (Pathfinder 2e) (Anugobu Wondercrafter)
Ability
Occult Innate Spells
DC 25, attack +17; 4th blink, creation (at will); 3rd mending (at will); 2nd dispel magic; 1st create water, floating disk, unseen servant (at will); Cantrips (4th) prestidigitation, telekinetic projectile
Ability
Planar Workshop
An anugobu is intrinsically connected to small, pocket dimension that they typically refer to as their workshop. The workshop is an extradimensional 10-foot cube. The workshop holds an anugobu's collected tools and materials. An anugobu can enter or leave their planar workshop as an action, which has the concentrate and manipulate traits. The anugobu gains resistance 5 to all damage (except force) and concealment while within the workshop. The workshop is only visible while the anugobu is inside it.
Ability
Stone Step
An anugobu can effortlessly stick to any worked or manufactured surface, allowing them to walk up walls and stand on ceilings.
Offense
Melee
Circumstance: combat round (melee)
hammer +14 [+10/+6] (agile), Damage 2d8+5 bludgeoning
Offense
Ranged
Circumstance: combat round (ranged)
hammer +18 [+14/+10] (agile, thrown 20 feet), Damage 2d8+5 bludgeoning
Trait
Anugobu
Note from Nethys: no description was provided for this trait
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Item
sterling artisan tools
Language
Common
Sylvan
Terran
Perception
low-light vision